I-Corps: Aging in Place with Artificial Intelligence-Powered Augmented Reality
I-Corps: Aging in Place with Artificial Intelligence-Powered Augmented Reality
批准号:
2406592
负责人:
Mark Riedl
金额:
$5.0万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2024
资助国家:
美国
项目状态:
未结题
起止时间:
2024-02-01 至 2025-01-31
中文摘要
这个I-Corps项目更广泛的影响/商业潜力是开发增强现实解决方案,以解决家庭老龄化的挑战。到2050年,这一数字将增长到近9000万,占美国人口的近20%。这项技术可以帮助老年人在舒适和安全的家中保持身体,认知和社交活动,以帮助对抗身体和精神衰退。美国的潜在利益包括降低医疗成本和社会服务需求,以及改善全国社区的整体健康。这个I-Corps项目是基于生成人工智能(AI)的发展。生成式AI算法“理解”一个人的环境,并在游戏和其他互动体验中程序化地生成场景。这些算法之前已经在各种实验室环境中进行了演示,并适用于包括视频游戏在内的其他技术。这些技术已经准备好过渡到商业上可用的增强现实体验,为家里和外面的老年人“扩展世界”。核心技术可能会部署在平板电脑、手机和增强现实专用硬件上,如耳机,以提高功能和采用率。此外,该解决方案还可以让内容创作者快速指定可适应任何用户环境的引人注目的体验。该奖项反映了NSF的法定使命,并通过使用基金会的知识价值和更广泛的影响审查标准进行评估,被认为值得支持。
英文摘要
The broader impact/commercial potential of this I-Corps project is the development of augmented reality solutions that address challenges of aging at home. Fifty-four million older adults aged 65 and older live in the U.S. By 2050, that number will grow to almost 90 million, comprising nearly 20% of the U.S. population. This technology may help older adults stay physically, cognitively, and socially active to help combat physical and mental decline while in the comfort and safety of their own home. The potential benefits for the U.S. include reductions in healthcare costs and social services requirements, and improvements to the overall wellness of communities across the country.This I-Corps project is based on the development of generative artificial intelligence (AI). The generative AI algorithms “make sense” of one’s environment and procedurally generate scenarios in games and other interactive experiences. These algorithms have been previously demonstrated in a variety of lab environments and adapted for use in other technologies including video games. The techniques are ready to be transitioned to commercially available augmented reality experiences that “expand the world” for people aging at home and beyond. Core technologies may be deployed on tablets, phones, and augmented reality-specific hardware such as headsets as capabilities and adoption advance. In addition, the solution could allow content creators to rapidly specify compelling experiences that may be adapted to any user environment.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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