课题基金 / 基金详情

The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.

The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.
原始光在多角度高级相机的开发和交互式艺术表达的开发中的应用。
批准号:
15604005
负责人:
SATO Tokihiro
金额:
$2.18万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2003
资助国家:
日本
项目状态:
已结题
起止时间:
2003 至 2004

项目摘要

项目成果

SATO Tokihiro的其他基金

相似基金

相关文献

中文摘要
翻译
原始光在多角度高级相机开发和互动艺术表达开发中的应用。我的作品主要基于“艺术家与观众”之间的关系。到目前为止,艺术家和观众之间的关系通常只有一个方向:艺术家对观众。然而,我一直在用我自己制作的设备来帮助实现两者之间的相关联系。暗箱能够在真实的时间内投射自然图像,并且能够像一台令人难以置信的高级相机一样通过透镜利用原始光线,这给了我们新的和新颖的表达和实际应用机会。从2004年到2005年,通过在观众可以体验的空间中构建相机,我开始在宇部、广岛和长崎等城市创作作品。通过使用多个镜头制作巨大的暗箱,我可以帮助观众体验他们无法体验的新视觉。 ...更多信息 在此之前,我已经看到了很多东西,并创造了空间,让人们反思这些地方的特色历史。此外,为了让观众有机会体验相机的运动,我在秋田县和东京制作并展出了一辆大型移动的Camera Obscura Bus。最近,我一直在使用我制作的360度针孔相机。沿着新鲜的视觉体验,不需要调整相机的焦距,因为针孔相机具有泛焦功能,可以让我们从相机正前方延伸到远处的景深。利用这种效果,24台构建的针孔相机被排列在一个球体中,并使用4x5胶片背面,我能够进行曝光。作品可以在平面上展示,或者是在一个空间中,重新创造出球体中使用的8度角,让观众从内部进入并欣赏作品。此外,我还创作了一个系列,通过在一个表面上使用多个针孔进行多次曝光,Imake作品探索了空间和时间之间的分离概念。以光形成图像的方式作为基础,我试图将摄影机本身变成一个展览空间,并为观众开发许多新的方式来体验作品。此外,在这个装置中加入移动性有助于扩大这件作品的视觉体验。沿着我开发的装置可以让观众体验到在相机中的身体体验,我也建造了自己的相机,并将其应用到今天可以看到的艺术表达中。少
英文摘要
The use of Primordial Light in the Development of a Multi-Angle High Grade Camera and the Development of Interactive Artistic Expression.My work is primarily based on the relationship between "artist and viewer". Until now, the relationship betweenthe artist and the viewer has usually had one direction: the artist to the viewer. However, I have been working with devices which I have constructed to help realise a correlative connection between the two.Camera Obscura's ability to project images of nature in real time, and it's ability to harness primordial light through the lens like an incredibly high grade camera, gives us new and novel opportunities for expression and practical application.From 2004-2005, by constructing cameras in spaces that the viewers could experience, I set about creating works in the cities of Ube, Hiroshima, and Nagasaki. By making enormous Camera Obscuras which utilised multiple lenses, I could help the viewer experience new visions which they were not able to … More see before, and could create spaces that caused people to reflect on the characteristic histories of these places.Furthermore, to give the viewers the chance to experience a camera's movement, I made and exhibited a large mobile Camera Obscura Bus in Akita Prefecture and Tokyo.More recently I've been working with a 360 degree pinhole camera which I constructed. Along with fresh visual experiences, there is no need to adjust the focus of the camera, as pinhole cameras have pan-focus which give us a depth of field extending from right in front of the camera to far away.Using that effect, 24 constructed pinhole cameras were arranged in a sphere and using 4x5 film backs, I was able to make exposures.The work can be displayed on a flat surface, or in a space that recreates the 8 degrees of angle used in the sphere allowing the viewer to enter and appreciate the work from within.Also, I've created a series which by using multiple pinholes to make multiple exposures on a single surface, Imake works that explore concepts of disjunction between space and time.Using the phenomenon of the way light forms images as a foundation, I have tried to turn the camera itself into an exhibition space and to develop numerous new ways for the viewers to experience the work. Furthermore, adding mobility into this device has helped broaden the visual experience of this work.Along with the development of devices where I can allow the viewers the physical experience of being inside a camera, I have also constructed my own cameras and applied them into the artistic expression that can be seen today. Less
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
"Camera Obscura and Magic Lantern" Research on the art of light using classical light principles and contemporary digital techniques
海外基金