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The experiments of socially shared cognition in Network RPG

The experiments of socially shared cognition in Network RPG
网络RPG中社交共享认知的实验
批准号:
13610172
负责人:
ARIMA Yoshiko
金额:
$1.02万
依托单位:
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
2001
资助国家:
日本
项目状态:
已结题
起止时间:
2001 至 2002

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中文摘要
翻译
本研究旨在利用网络角色扮演游戏的特点,考察共享表征的形成过程。在实验研究中,我们考察了信息的初始分布及其共享过程对群体问题解决绩效的影响。虽然正确答案的认知被提升为对话中的共享信息,但共享信息并没有提高表现。此外,两人条件和三人条件的群体过程也存在差异。三人团队成员往往聚集在同一个地方。对聊天记录的分析表明,符号的使用倾向于在一个群体内同步。通过这些实验,我们发现社会共享认知不仅需要信息共享,还需要一个共享的地方。这表明,共享表征的过程需要视觉和会话交互。我们还使用基于商业的网络RPF进行了应用调查。即使参与者的社交技能较低,他们也能在网络角色扮演游戏中表现出良好的社交技能,并且他们的自我评价也得到了网络角色扮演游戏的认可。该研究表明,网络RPG可以作为社交技能的训练工具。
英文摘要
The purpose of this research was to examine the formation process of shared representation taking advantage of the feature of Network RPG. In the experiment study, we examined the effect of the initial distribution of information and its shared process on the performance of group problem solving. Although the cognition of a correct answer was promoted as sharing information in conversation, shared information did not improved performance. Moreover, there is a difference in the group process of two-person conditions and three-person conditions. The three-person team members tend to gather to the same place. The analysis of chat log revealed the use of symbols tends to synchronize within a group. Through these experiments, we found that not only sharing of information but a shared place is required for socially shared cognition. It suggests the process of shared representation needs both visual and conversational interactions.We also conducted applied survey using the commercial based Network RPF. Even if the participants had rather low social skill, they could show pretty well social skill in the Network RPG, and their self-evaluations also approved through the Network RPG. This research suggested that the Network RPG could be a training tool for the social skill.
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Y. Arima: "The network role-playing game for the group problem task"ISAGA Edinburgh Conference Handbook. 113 (2002)
Y. Arima:《针对小组问题任务的网络角色扮演游戏》ISAGA爱丁堡会议手册。
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有馬淑子(Arima, y.): "The network role playing game for the group problem taslc."ISAGA Edinburgh 2002 Conference Handbook. 113 (2002)
Yoshiko Arima (Arima, y.):“团体问题 taslc 的网络角色扮演游戏。”ISAGA 爱丁堡 2002 年会议手册 113 (2002)。
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The research on socially shared cognition in Network RPG
  • 批准号:
    15530412
  • 项目类别:
    Grant-in-Aid for Scientific Research (C)
  • 资助金额:
    $1.15万
  • 财政年份:
    2003
  • 负责人:
    ARIMA Yoshiko
  • 依托单位:
海外基金