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Experimental Approach to e-Business and Supply Chain using Business Games

Experimental Approach to e-Business and Supply Chain using Business Games
使用商业游戏的电子商务和供应链实验方法
批准号:
16330069
负责人:
SHIRAI Hiroaki
金额:
$6.98万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (B)
财政年份:
2004
资助国家:
日本
项目状态:
已结题
起止时间:
2004 至 2006

项目摘要

项目成果

SHIRAI Hiroaki的其他基金

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相关文献

中文摘要
翻译
在追求有效和快速管理的业务变革中,许多企业认识到利用信息和通信技术进行电子商务和/或供应链管理的重要性,并正在寻找这些问题的最佳解决方案。在本研究中,我们的目的是建立博弈模型,通过商业游戏作为一种模拟方法,并找到一个近似的解决方案,电子商务和供应链管理问题的基础上,分析的竞争或合作的球员之间的互动。我们提炼了商业游戏开发与执行系统的需求,并在Internet上的特定服务器上实现了该系统,并通过具体商业游戏的构建,讨论了与数据库的连接和业务流程的表示方法。我们使用我们的系统开发了电子商务和供应链管理的商业游戏。我们的游戏分别基于文具行业的askul互联网业务和麻省理工学院开发的关于电子商务和供应链的啤酒游戏的模式。我们在横滨国立大学、筑波大学和民间企业(智囊团)进行了这些博弈,讨论了模型的有效性和最佳策略,得出的结论是,在相同的情况下可以同时应用多种策略,博弈方法在商业模式分析中也是有效的。
英文摘要
In the pursuit of the business change for efficient and rapid management, many enterprises recognized the importance of e-business and/or supply chain management using information and communication technologies, and they are searching for an optimal solution to these problems. In this research, we aimed to build gaming models through the business game as a simulation method, and to find an approximate solution to the e-business and supply chain management problem based on the analysis of the competitive or collaborative interactions among the players. We refined the requirement for business game development and execution system, and implemented it on the specific server in the Internet, and discussed the method for the connection to the databases and the representation of business processes through the construction of specific business games. We developed the business game on e-business and supply chain management using our system. Our games are based on the model of the Internet business of askul in the stationery industry, and The Beer Game developed in MIT in regard to e-business and supply chain respectively. We conducted these games in Yokohama National University, University of Tsukuba, and private enterprises (thinktank) to discuss the model validity and the optimal strategy, and we concluded that multiple strategies can be applied simultaneously in the same situation, and the gaming method is also effective in the business model analysis.
期刊论文(25)
专著(0)
科研奖励(0)
会议论文
Implementation of Business Game Comunity
商业游戏社区的实现
DOI: --
发表时间: 2004
期刊: Proceedings of the autumn Conference of Japan Association of Simulation & Gaming
影响因子: --
作者: [Manabu Sakagami, Cindy Yoshiko Shirata, 井手英策, 安室憲一, TANABU Motonari]
通讯作者: TANABU Motonari
Business Game Activity Support System
商业游戏活动支持系统
DOI: --
发表时间: 2004
期刊: Proceedings of the 6th Conference of Japan Telework Association
影响因子: --
作者: [Yu Cui, Masaharu Ota, TANABU Motonari]
通讯作者: TANABU Motonari
DOI: --
发表时间: 2007
期刊: Proceedings of the 25th National Meeting of Japanese Society of Production Management
影响因子: --
作者: [Mai Okamoto, Katsuhiko Kushi, Yoji Kitani, Mikio Fujito, Yoshiki Matsui]
通讯作者: Yoshiki Matsui
生産システムの再構築
生产体系重构
DOI: --
发表时间: 2007
期刊: 日本生産管理学会第25回全国大会講演論文集
影响因子: --
作者: [高林喜久生, 道本裕, 松井 美樹]
通讯作者: 松井 美樹
共 18 条
    A Study of Simulation Analysis and Business Game Development for Product Development and Supply Chain
    • 批准号:
      19330082
    • 项目类别:
      Grant-in-Aid for Scientific Research (B)
    • 资助金额:
      $9.82万
    • 财政年份:
      2007
    • 负责人:
      SHIRAI Hiroaki
    • 依托单位:
    An Empirical Study on Social Change of Rural and Urbanized Community
    • 批准号:
      12610167
    • 项目类别:
      Grant-in-Aid for Scientific Research (C)
    • 资助金额:
      $1.34万
    • 财政年份:
      2000
    • 负责人:
      SHIRAI Hiroaki
    • 依托单位:
    A Study on the Social Change of Japanese Rural Community
    • 批准号:
      63510088
    • 项目类别:
      Grant-in-Aid for General Scientific Research (C)
    • 资助金额:
      $0.96万
    • 财政年份:
      1988
    • 负责人:
      SHIRAI Hiroaki
    • 依托单位:
    国内基金
    海外基金
    Supply Chain Collaboration in addressing Grand Challenges: Socio-Technical Perspective
    • 批准号:
      --
    • 项目类别:
      外国青年学者研究基金项目
    • 资助金额:
      --
    • 批准年份:
      2024
    • 负责人:
      Lim Jia Jia
    • 依托单位: