Grasping the soul: A practice-led investigation of storytelling, crime and digital narrative design, aimed at evaluating how participatory digital art
Grasping the soul: A practice-led investigation of storytelling, crime and digital narrative design, aimed at evaluating how participatory digital art
批准号:
2120549
负责人:
金额:
$0.0万
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2018
资助国家:
英国
项目状态:
未结题
起止时间:
2018 至 --
中文摘要
抓住灵魂:一项以实践为导向的关于讲故事、犯罪和数字叙事设计的调查,旨在评估参与式数字艺术实践如何影响个人转型。囚犯康复的社会挑战对政策制定者和公共部门财政施加了压力(Maruna,et al 2001)。我在监狱里度过了一段时间(1995- 1996),随后被迫成立了“Stretch”(www.stretch-charity.org),自2003年以来,通过艺术参与设计了促进刑事司法社区转型的项目,过去七年与数字叙事(图1)。艺术在康复中的作用现在得到了认可(Creative Health,2017年,第109 -111页)。这种认识和理论,即文化机构和教育工作者作为“叙事的守护者”的角色及其在教育大众或被压迫者中的政治地位(Freire,et al 1970,1984),支撑了我的方法论
英文摘要
Grasping the soul: A practice-led investigation of storytelling, crime and digital narrative design, aimed at evaluating how participatory digital arts practice impacts personal transformation.The societal challenge of prisoner rehabilitation exerts pressure on policy makers and public sector finances (Maruna, et al 2001). I spent time in prison (1995-6) and was subsequently driven to found 'Stretch' (www.stretch-charity.org) that has designed projects which facilitate transformation in criminal justice communities through artistic engagement since 2003, the last seven years with digital narratives (Fig. 1). The role the arts play in rehabilitation is now recognised (Creative Health, 2017 p.109-111). This recognition and the theory that a role for cultural institutions and educators as the 'keepers of narratives' and their political position in the education of the masses or oppressed(Freire, et al 1970,1984) underpins my methodology
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专著(0)
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会议论文
国内基金
海外基金
Alexandrov 空间上与距离函数最小值相关的几何
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批准号:11971057
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项目类别:面上项目
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资助金额:50.0万元
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批准年份:2019
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负责人:王雨生
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依托单位: