Augmented Reality System to Teach Hemostatic Agent Use in Hemorrhage Control
Augmented Reality System to Teach Hemostatic Agent Use in Hemorrhage Control
批准号:
8647498
负责人:
Paul Novotny
金额:
$108.79万
依托单位国家:
美国
项目类别:
财政年份:
2012
资助国家:
美国
项目状态:
已结题
起止时间:
2012-07-01 至 2016-01-31
关键词:
AchievementAddressAreaCaringComplexDataDevelopmentEducational process of instructingEffectivenessEmergency SituationEquipmentFeedbackHandHemorrhageHemostatic AgentsHemostatic functionHospitalsHuman ResourcesInjuryInstitutionLearningLifeLimb structureLiquid substanceLogisticsManikinsMeasuresMedicalMethodsOperative Surgical ProceduresOutcomePatient CarePatientsPenetrationPerformancePhasePhysicsProtocols documentationProviderRelative (related person)ResourcesSimulateSystemSystems DevelopmentTechniquesTimeTourniquetsTrainingTraumaTreatment ProtocolsWorkbasecostcost effectivedesignexperienceflexibilityimprovedinnovationinstructorprototypepublic health relevanceresponsesimulationskills training
中文摘要
项目摘要/摘要
在过去的20年里,院前创伤生命支持的改善导致了令人印象深刻的增强
病人存活率。这些成就的取得是由于设备、运输物流、
评估/治疗方案,并从以下角度培训护理链各级人员
伤者送往医院。从这些变化中受益的领域之一是出血的控制。
然而,尽管肢体出血现在得到了很好的解决,但许多与止血有关的
已经开发的限制/停止非止血带出血的产品和方案还没有
同样广泛的传播。这种有限的渗透率的一个主要部分是可用产品的多样性
以及它们高昂的成本。这限制了培训,因为实际产品通常用于
往往是一个难以创建的复杂培训场景。通过使用实时、交互、
计算流体动力学模拟血流动力学控制的出血,SimQuest建议创建
一种经济高效的培训系统,可以使用现有的培训人体模型来提供详细的
学习各种止血产品的场景。此外,由于所有用户动作和模拟
将测量或计算结果,可以生成客观、定量的绩效衡量标准以
允许对教师和机构的熟练程度进行统一评估。通过扩展已被接受的
基于模拟的医疗培训范例,我们将提供迫切需要的培训,使这些
通过广泛的紧急医疗响应来掌握重大的患者护理进展
人事部。
英文摘要
Project Summary/Abstract
Improvements in pre-hospital trauma life support in the past 20 years have led to impressive enhancement in
patient survival. These achievements have come as the result of improved equipment, transport logistics,
assessment/treatment protocols, and training of personnel in all levels of the care chain from the point of
injury to the hospital. One of the areas that has benefited from these changes is control of hemorrhage.
However, although extremity-based hemorrhage is now well addressed, the numerous hemostasis-related
products and protocols that have been developed to limit/stop non-tourniquetable bleeding have not had the
same widespread dissemination. A major part of this limited penetration is the diversity of products available
and their high cost. This has constrained training because actual products are typically used during what can
often be a difficult-to-create complex training scenario. By using recent advances in real-time, interactive,
computational fluid dynamics to simulate hemodynamically controlled bleeding, SimQuest proposes to create
a cost-effective training system that can allow existing training manikins to be used to provide detailed
learning scenarios for a diverse range of hemostasis products. Further, since all user actions and simulation
outcomes will be measured or computed, objective, quantitative performance measures can be generated to
allow uniform assessment of proficiency across instructors and institutions. By expanding on the accepted
paradigm of simulation-based medical training, we will provide sorely needed training that will allow these
significant patient care advances to be mastered by a broad range of emergency medical response
personnel.
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