课题基金 / 基金详情

Lever Actuated Rehabilitation of the Arm using Wheelchair Propulsion and Computer Gaming

Lever Actuated Rehabilitation of the Arm using Wheelchair Propulsion and Computer Gaming
使用轮椅推进和电脑游戏进行杠杆驱动的手臂康复
批准号:
9143148
负责人:
Daniel Zondervan
金额:
$87.47万
依托单位国家:
美国
项目类别:
财政年份:
2015
资助国家:
美国
项目状态:
已结题
起止时间:
2015-09-03 至 2018-08-31

项目摘要

项目成果

Daniel Zondervan的其他基金

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中文摘要
翻译
 描述(申请人提供):手臂损伤是一种常见的疾病,在美国和世界各地都是导致残疾的主要原因。例如,据估计,每年在中风中幸存下来的70万人中有80%需要手臂治疗。强化康复可减少长期手臂损伤,尤其是在中风后早期进行的情况下。不幸的是,在住院康复期间,与治疗师相处的时间有限,严重损伤的患者缺乏激励和有效的工具来增加他们接受的治疗剂量。为了解决这个问题,我们开发了Lara:一种辅助的杠杆驱动轮椅,专门设计用于通过重复的肘关节/肩部屈曲/伸展练习来提供手臂康复。在试点研究中,我们发现,在12名手臂严重受损的人中,有12人能够在手臂受损的情况下使用Lara在轮椅上移动50英尺,并在Lara的静止模式下锻炼时玩基于治疗的引人入胜的电脑游戏。因此,通过使用劳拉作为他们的轮椅,他们通常每天在轮椅上度过的几个小时,住院患者将能够使用他们受损的手臂步行到他们的治疗预约,自助餐厅等,而不是被动地被护理员推着,或者只使用他们良好的手臂和脚,就像现在的情况一样。他们还可以在自己的房间或诊所公共休息室轻松访问基于治疗的游戏。因此,他们将实现比目前练习更多的数千个康复练习动作,提高他们的手臂运动恢复。我们第二阶段的目标是:1)开发适合商业化的LARA生产模型(1-24个月)。我们将把我们的功能原型修改为坚固、易操作、易于使用、以符合FDA标准的方式高效制造,并将完成直观、易于使用的游戏界面的开发,该界面将自动量化和记录用户的运动和使用习惯。2)对亚急性中风患者(12-24个月)进行该设备的随机对照试验。亚急性中风患者是一个庞大的潜在用户群体。通过与加州大学欧文分校的一个联盟,我们将随机选择44名亚急性中风患者在住院期间使用LARA或接受额外的常规治疗。我们假设,在三个月的随访中,使用LARA锻炼和步行到他们预约的个人将比对照组提高临床显著的Fugl-Meyer评分(7分)。3)就设备在正常临床实践中的可用性征求反馈(月 12-24)。我们将把Lara分配给两个领先的康复单位,并研究这些单位如何将该设备融入他们的患者护理中。这个第二阶段的项目将产生一个商业上的 我们将生产和销售的现成的、经过临床验证的产品。
英文摘要
 DESCRIPTION (provided by applicant): Arm impairment is a common condition that contributes substantially to disability in the U.S. and around the world. For example, it is estimated that 80% of the 700,000 individuals who survive a stroke each year require arm therapy. Intensive rehabilitation reduces long-term arm impairment, especially when performed early after stroke. Unfortunately, time with a therapist is limited during inpatient rehabilitation and individuals with severe impairment lack motivating and effective tools to increase the dose of therapy they receive. To address this problem, we have developed LARA: an assistive, lever-drive wheelchair specifically designed to provide arm rehabilitation through repetitive elbow/shoulder flexion/extension exercise. In pilot studies, we found 12 out of 12 individuals with severe arm impairment were able to use LARA with their impaired arm to move 50 feet overground in their wheelchair and to play engaging therapy-based computer games while exercising in LARA's stationary mode. Thus, by using LARA as their wheelchair for the several hours per day they normally spend in a wheelchair, inpatients will be able to use their impaired arm to ambulate to their therapy appointments, the cafeteria, etc., rather than being passively pushed by a caregiver or by using only their good arm and foot, as is now the case. They will also be able to easily access the therapy-based games in their room or in the clinic common room. They will thus achieve thousands more rehabilitation practice movements than is current practice, improving their arm movement recovery. Our aims for Phase II are to: 1) Develop a production model of LARA suitable for commercialization (months 1-24). We will modify our functional prototype to be robust, maneuverable, easy to use, and efficiently manufactured in an FDA-compliant way, and will complete development of an intuitive, easy-to-use game interface that automatically quantifies and logs the user's movement and use habits. 2) Perform a randomized controlled trial of the device with sub-acute stroke patients (months 12-24). Individuals with subacute stroke are a large potential user group. Through a consortium with UC Irvine, we will randomize 44 individuals with a subacute stroke to use LARA or receive additional conventional therapy during their inpatient stay. We hypothesize that the individuals who use LARA to exercise and ambulate to their appointments will improve their Fugl-Meyer score by a clinically significant amount (7 points) more the control group as assessed at a three month follow-up. 3) Solicit feedback on usability of the device in normal clinical practice (months 12-24). We will distribute LARA to two leading rehabilitation units, and study how these units incorporate the device into their patient care. This Phase II project will result in a commercially ready, clinically-validated product that we will produce and sell.
期刊论文(1)
专著(0)
科研奖励(0)
会议论文
Synthesis and biological activities of pseudopeptide analogues of LH-RH: agonists and antagonists.
LH-RH 伪肽类似物的合成和生物活性:激动剂和拮抗剂。
DOI: 10.1016/0006-291x(80)91477-1
发表时间: 1980
期刊: Biochemical and biophysical research communications
影响因子: 3.1
作者: [Spatola,AF, Agarwal,NS, Bettag,AL, YankeelovJr,JA, Bowers,CY, Vale,WW]
通讯作者: Vale,WW
IndieTrainer: Enabling Children with Cerebral Palsy to Receive Gamified Power Mobility Training in their Own Manual Wheelchairs
  • 批准号:
    10430265
  • 项目类别:
  • 资助金额:
    $75.32万
  • 财政年份:
    2021
  • 负责人:
    Daniel Zondervan
  • 依托单位:
IndieTrainer: Enabling Children with Cerebral Palsy to Receive Gamified Power Mobility Training in their Own Manual Wheelchairs
  • 批准号:
    10251511
  • 项目类别:
  • 资助金额:
    $95.42万
  • 财政年份:
    2021
  • 负责人:
    Daniel Zondervan
  • 依托单位:
Boost: A pragmatic inpatient rehabilitation strategy for improving musculoskeletal arm recovery after stroke
  • 批准号:
    10325263
  • 项目类别:
  • 资助金额:
    $86.88万
  • 财政年份:
    2021
  • 负责人:
    Daniel Zondervan
  • 依托单位:
Boost: A pragmatic inpatient rehabilitation strategy for improving musculoskeletal arm recovery after stroke
  • 批准号:
    10490452
  • 项目类别:
  • 资助金额:
    $83.57万
  • 财政年份:
    2021
  • 负责人:
    Daniel Zondervan
  • 依托单位:
海外基金