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Multi-Criteria Intelligent Decision Making Approaches and Applications

Multi-Criteria Intelligent Decision Making Approaches and Applications
多准则智能决策方法及应用
批准号:
RGPIN-2017-06034
负责人:
Yao, Jingtao
金额:
$1.68万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2019
资助国家:
加拿大
项目状态:
已结题
起止时间:
2019-01-01 至 2020-12-31

项目摘要

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中文摘要
翻译
在许多决策问题中仍然存在两大挑战,即选择太多和标准相互矛盾。对于大型、复杂、非结构化和不完整的数据,情况会变得更糟。拟议的研究计划旨在利用机器学习方法,如粗糙集、博弈论和粒计算,进行复杂和关键的决策。特别是,我将研究当涉及多个标准时的三元决策。应用程序将来自入侵检测、金融预测和癌症诊断。*第一部分是研究选择太多的问题。粗糙集理论,尤其是概率粗糙集,是三元或三向决策的技术之一。在实际应用中,人们可能希望减少不确定规则的数量,以做出更明智的决策。一种可能的解决方案是通过将一些不确定的规则视为确定的规则来降低预期。然而,这可能会降低规则的准确性水平,并导致不可接受的后果。找到一个合适的取舍水平是一个挑战。为了解决这样一个问题,我将研究几个带有基尼指数的概率粗糙集模型和遗传算法。这些模型的核心思想是使用不同的机制来评估确定的决策规则和不确定的决策规则,以进行智能决策。*第二部分是在一些选择标准相互矛盾的情况下进行案例检验。例如,概括性和准确性是两个相互矛盾的标准。我将运用博弈论来解决这一困境,通过考虑作为玩家的措施来寻求满足这些标准需要的平衡头寸。我们将研究在博弈中寻找均衡或阈值的机制。在对博弈论粗糙集进行初步研究的基础上,进一步探讨了新模型的理论方面,并将其应用于复杂决策问题。竞赛和合作博弈将被考察。这将导致对博弈论学习的研究。*第三部分考察多主体或多措施决策。多数、委员会和一致决定是一些传统上使用的策略。将使用粒度计算和博弈论来达成智能共识。我将应用博弈论来处理竞争或合作措施,并应用粒计算来通过考虑问题的不同方面来做出决定。这种方法的可能应用将是特征选择和基于Web的决策支持系统。总而言之,我将研究建立一个智能系统的可能性,以帮助人类在涉及多标准和多智能体的复杂问题上做出明智的决策。希望这将扩大我们对决策支持机制的了解。
英文摘要
Two major challenges remain in many decision-making problems, too many choices and contradictive criteria. It gets worse with large, complex, unstructured, and incomplete data. The proposed research program aims to utilize machine learning methods such as rough sets, game theory and granular computing for complex and critical decision makings. In particular, I will examine ternary decision-makings when multi-criteria are involved. Applications will be drawn from intrusion detection, financial prediction, and cancer diagnoses. ******The first part is to study the issues with too many choices. Rough set theory, especially probabilistic rough sets, is one of the techniques for ternary or three-way decision-makings. In real applications, one may want to reduce the number of uncertain rules to make more informed decisions. A possible solution is to lower the expectation by considering some uncertain rules as certain rules. However, this may decrease rule accuracy level and result in unacceptable consequences. Finding a proper level of trade-off is the challenge. I will examine a few probabilistic rough set models with Gini index and genetic algorithms to resolve such a problem. The key idea of these models is to use different mechanisms for evaluating certain decision rules and uncertain decision rules for an intelligent decision-making.******The second part is to examine cases when some selection criteria are contradiction. For example, generality and accuracy are two contradictive criteria. I will apply game theory to resolve the dilemma by considering measures as players to seek for balanced positions that meet the needs of these criteria. Mechanisms to find equilibriums or thresholds in games will be examined. With the preliminary study on game-theoretic rough sets, I will further examine theory aspect of the new model, and apply it to complex decision problems. Competitive and cooperative games will be examined. This will lead to a study on game-theoretic learning. ******The third part is to examine multiple agents or multiple measures decision-makings. Majority, committee, and unanimous decisions are some of traditionally used strategies. Granular computing as well as game theory will be used to reach an intelligent consensus. I will apply game theory to deal with competitive or cooperative measures and granular computing to make a decision by considering different aspects of the problem. Possible applications of this method will be feature selection and Web-based decision support systems. ******In summary, I will study the possibility of building an intelligent system that assistant human to make informed and wise decisions on complex problems involving multi-criteria and multiple agents. It is hoped that this will broaden our knowledge on decision support mechanisms.
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