Design for Game Situation Based on Player's Personality
Design for Game Situation Based on Player's Personality
复制标题
基于玩家个性的游戏情境设计
DOI:
--
复制
发表时间:
2015
期刊:
影响因子:
--
通讯作者:
Mamiko Sakata
中科院分区:
文献类型:
--
作者:
Masashi Okubo;Shingo Yamada;Mamiko Sakata
DOI:
10.1609/aiide.v5i1.12346
发表时间:
2009
期刊:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
影响因子:
--
作者:
Chris Pedersen;J. Togelius;Georgios N. Yannakakis
通讯作者:
Georgios N. Yannakakis
DOI:
10.1038/scientificamericanmind0206-7b
发表时间:
2006
期刊:
Scientific American Mind
影响因子:
--
作者:
Lisa Dekeukelaere
通讯作者:
Lisa Dekeukelaere
DOI:
10.1007/978-3-642-39209-2_60
发表时间:
2013
期刊:
2019 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)
影响因子:
--
作者:
Mamiko Sakata;Tsubasa Yamashita;M. Okubo
通讯作者:
M. Okubo