On the impact of information disclosure on advance reservations: A game-theoretic view

On the impact of information disclosure on advance reservations: A game-theoretic view
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信息披露对提前预订的影响:博弈论视角

DOI:
10.1016/j.ejor.2017.12.023
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发表时间:
2018
影响因子:
6.4
通讯作者:
Starobinski, David
Starobinski, David
中科院分区:
管理学2区
文献类型:
--
作者:
Simhon, Eran;Starobinski, David

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相似文献

在许多经济部门,客户可以提前预留资源。然而,服务提供商在向客户披露的信息方面往往有所不同。在本文中,我们评估如何信息服务器的可用性影响客户的战略行为在一个损失系统与Nservers,每个客户可以保留一个服务器在一定的成本,或采取的风险,发现没有可用的服务器。我们制定的问题作为一个非合作的游戏与一个随机数的球员。我们的主要贡献是建立纯纳什均衡的存在性,结构和唯一性(或缺乏),这取决于披露给客户的信息。具体来说,我们首先证明,如果可用服务器的数量总是公开的,那么只存在一个纯纳什均衡。高保留成本导致一个均衡,其中所有的服务器保持不保留,而低保留成本导致一个均衡,由ofN“时间阈值。”一个观察到服务器不可用的客户,只有在第个时间阈值之前进行查询时才进行预订。接下来,我们考虑的情况下,可用的服务器的数量是公开的,只有当该数量低于某一阈值福尔斯。我们表明,在这个游戏中,相同类型的均衡占上风。然而,可能存在多个纳什均衡。最后,我们数值比较不同的政策的性能,我们制定的猜想,这是最好的供应商隐藏有关可用服务器的数量的信息。
In many branches of the economy, customers can reserve resources in advance. Yet, service providers often differ in the information they disclose to customers. In this paper, we evaluate how information about server availability impacts the strategic behavior of customers in a loss system withNservers, where each customer can either reserve a server at a certain cost, or take the risk of finding no server available. We formulate the problem as a non-cooperative game with a random number of players. Our main contributions are to establish the existence, structure, and uniqueness (or lack thereof) of pure Nash equilibria, depending on the information disclosed to customers. Specifically, we first prove that if the number of available servers is always disclosed, then there exists exactly one pure Nash equilibrium. High reservation costs lead to an equilibrium in which all servers remain unreserved, while low reservation costs lead to an equilibrium that consists ofN“time-thresholds.” A customer that observesnavailable servers, makes a reservation only if she makes her inquiry before thenth time-threshold. Next, we consider the case where the number of available servers is disclosed only when that number falls below a certain threshold. We show that, in this game, the same types of equilibria prevail. However, multiple Nash equilibria may exist. Finally, we numerically compare the performance of the different policies and we formulate the conjecture that it is preferable for a provider to hide information about the number of available servers.
随机玩家游戏
DOI: --
发表时间: 2004
期刊: Games Econ. Behav.
影响因子: --
作者:
Igal Milchtaich
通讯作者: Igal Milchtaich
提前预约游戏
影响因子: 0.6
作者:
Eran Simhon;D. Starobinski
通讯作者: D. Starobinski
DOI: --
发表时间: 1992
影响因子: 8.3
作者:
J. Virtamo
通讯作者: J. Virtamo
DOI: 10.1287/msom.1070.0201
发表时间: 2009-12-01
影响因子: 6.3
作者:
Gayon, Jean-Philippe;Benjaafar, Saif;de Vericourt, Francis
通讯作者: de Vericourt, Francis