The Case for “Weird Social” in VR/XR: A Vision of Social Superpowers Beyond Meatspace

The Case for “Weird Social” in VR/XR: A Vision of Social Superpowers Beyond Meatspace
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VR/XR 中的“怪异社交”案例:超越物质空间的社交超级大国的愿景

DOI:
10.1145/3411763.3450377
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发表时间:
2021
期刊:
CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
Isbister, Katherine
Isbister, Katherine
中科院分区:
--
文献类型:
--
作者:
McVeigh-Schultz, Joshua;Isbister, Katherine

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COVID强调了VR会议工具的潜力,以弥补Zoom等应用程序中缺乏具体化的沟通。但无论是研究还是商业虚拟现实会议环境,通常都在寻求接近物理会议的方式,而不是探索新的沟通和协调能力。我们认为,VR(以及更广泛意义上的XR)最具变革性的特征可能会在外观和感觉上与我们熟悉的实体会议的社交仪式非常不同。拥抱“怪异”的社交和体现形式,我们从一系列来源中汲取灵感,包括:(1)商业社交VR中的新兴仪式,(2)会议社交增强系统的现有研究,(3)体现VR交流的新例子,以及(4)虚构的小插图,设想“怪异社交XR”融入日常生活的未来。我们呼吁研究界将这些外星社会的推测形式作为探索新型社会超级力量的机会。
COVID underscores the potential of VR meeting tools to compensate for lack of embodied communication in applications like Zoom. But both research and commercial VR meeting environments typically seek to approximate physical meetings, instead of exploring new capacities of communication and coordination. We argue the most transformative features of VR (and XR more broadly) may look and feel very different from familiar social rituals of physical meetings. Embracing “weird” forms of sociality and embodiment, we incorporate inspiration from a range of sources including: (1) emerging rituals in commercial social VR, (2) existing research on social augmentation systems for meetings, (3) novel examples of embodied VR communication, and (4) a fictionalized vignette envisioning a future with aspects of “Weird Social XR” folded into everyday life. We call upon the research community to approach these speculative forms of alien sociality as opportunities to explore new kinds of social superpowers.
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