Identifying embodied metaphors for computing education
Identifying embodied metaphors for computing education
复制标题
识别计算教育的具体隐喻
DOI:
10.1016/j.chb.2018.12.037
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发表时间:
2020
影响因子:
9.9
通讯作者:
Manches A
中科院分区:
文献类型:
--
作者:
Manches A
Computing education is increasing in global importance, with calls for greater understanding of conceptual development that can inform pedagogy. Here, we report a study investigating elementary computing concepts through the lens of Embodied Cognition. Sixteen students (9 female) studying university-level computing were asked to explain their understanding of computing concepts (without materials) in individually video-recorded sessions. We analysed the gestures generated for three elementary concepts: algorithms, loops, and conditional statements. In total, 368 representational gestures were identified across 48 (16 × 3) explanations, thereby providing evidence that offline thinking in this domain is embodied. Our analysis of representational gestures showed that participants drew upon two overarching embodied metaphors in their explanations: 1) Computing Constructs as Physical Objects, in which participants simulated manipulating physical objects (e.g., pinching) when referring to range of computing constructs, and 2) Computing Processes as Motion along a Path, whereby participants moved their hands along one of three body-based axes when referring to temporal sequences. We contrast our findings to similar research in mathematics and discuss implications for computing pedagogy – namely the role of gesture in the classroom and technologies that can exploit embodied metaphors.
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DOI:
--
发表时间:
2005
期刊:
影响因子:
--
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--
发表时间:
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10.2307/1422869
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--
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DOI:
--
发表时间:
2011
期刊:
International Conference on Interaction Design and Children
影响因子:
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