Scratch Encore: The Design and Pilot of a Culturally-Relevant Intermediate Scratch Curriculum

Scratch Encore: The Design and Pilot of a Culturally-Relevant Intermediate Scratch Curriculum
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Scratch Encore:文化相关的中级 Scratch 课程的设计和试点

DOI:
10.1145/3328778.3366912
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发表时间:
2020
期刊:
The 51st ACM Technical Symposium on Computer Science Education (SIGCSE ’20
影响因子:
--
通讯作者:
Anaya, Marco
Anaya, Marco
中科院分区:
--
文献类型:
--
作者:
Franklin, Diana;Weintrop, David;Palmer, Jennifer;Coenraad, Merijke;Cobian, Melissa;Beck, Kristan;Rasmussen, Andrew;Krause, Sue;White, Max;Anaya, Marco

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虽然有几个介绍性的计算机科学课程存在的儿童在K-8,有几个选项,超越序列,循环和基本条件。该项目的目标是不仅要填补这一空白的高质量的课程支持完整的教学材料,但也要做到这一点与公平平衡的课程。也就是说,一个重视推进公平与学生学习成果平等的课程。在本文中,我们介绍了在公立学校课堂上的公平障碍,教学方法,文化相关的课程,以及我们的Scratch安可课程是如何设计的,以支持公平平衡的学习。最后,我们提出了我们的试点年的结果,包括学生利用文化相关的设计方面的早期证据。
While several introductory computer science curricula exist for children in K-8, there are few options that go beyond sequence, loops, and basic conditionals. The goal of this project is to not only fill this gap with a high-quality curriculum supported by complete instructional materials, but to also do so with an equity-balanced curriculum. That is, a curriculum that values advancing equity equally with student learning outcomes. In this paper, we introduce barriers to equity in public school classrooms, pedagogical approaches to culturally-relevant curricula, and how our Scratch Encore curriculum is designed to support equity-balanced learning. Finally, we present results of our pilot year, including early evidence of students taking advantage of the culturally-relevant design aspects.
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