In-Place Virtual Exploration Using a Virtual Cane: An Initial Study

In-Place Virtual Exploration Using a Virtual Cane: An Initial Study
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使用虚拟手杖进行就地虚拟探索:初步研究

DOI:
10.1145/3626485.3626539
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发表时间:
2023
期刊:
ACM
影响因子:
--
通讯作者:
Tang, Hao
Tang, Hao
中科院分区:
--
文献类型:
--
作者:
Yeung, Richard;Oyekoya, Oyewole;Tang, Hao

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在这项初步研究中,我们解决了帮助盲人或低视力(BLV)的人熟悉新环境的挑战。导航不熟悉的领域提出了许多挑战BLV个人。我们试图探索虚拟现实(VR)技术的潜力,以复制现实世界的设置,从而使用户能够在方便的时候虚拟体验这些空间,通常是在舒适的家中。作为我们初步调查的一部分,我们设计了一个定制的界面,以方便BLV用户的移动,而不需要物理移动。我们的研究涉及六名盲人参与者。早期的调查结果显示,参与者遇到了适应界面的困难。实验后的访谈阐明了这些挑战的原因,包括界面使用的问题,管理多个界面元素的复杂性,以及物理运动和界面使用之间的差距。鉴于这项研究的早期阶段,这些发现提供了宝贵的见解,完善的方法和改进接口在未来的迭代。
In this initial study, we addressed the challenge of assisting individuals who are blind or have low vision (BLV) in familiarizing themselves with new environments. Navigating unfamiliar areas presents numerous challenges for BLV individuals. We sought to explore the potential of Virtual Reality (VR) technology to replicate real-world settings, thereby allowing users to virtually experience these spaces at their convenience, often from the comfort of their homes. As part of our preliminary investigation, we designed an interface tailored to facilitate movement for BLV users without needing physical mobility. Our study involved six blind participants. Early findings revealed that participants encountered difficulties adapting to the interface. Post-experiment interviews illuminated the reasons for these challenges, including issues with interface usage, the complexity of managing multiple interface elements, and the disparity between physical movement and interface use. Given the early stage of this research, these findings provide valuable insights for refining the approach and improving the interface in future iterations.
为视障人士在虚拟现实中实现就地移动和触觉反馈的第一步
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