Designing Mobile Experiences for Collocated Interaction

Designing Mobile Experiences for Collocated Interaction
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设计协同交互的移动体验

DOI:
10.1145/2675133.2675171
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发表时间:
2015
期刊:
--
影响因子:
--
通讯作者:
Lundgren S
Lundgren S
中科院分区:
--
文献类型:
--
作者:
Lundgren S

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我们的许多日常社交互动都涉及移动设备。然而,这些往往只能为分布式社交互动提供良好的支持。尽管许多HCI和CSCW研究已经探索了我们如何使用移动设备支持并设的、面对面的情况,但这些工作大多是作为技术系统或交互设计的孤立范例存在的。本文借鉴了一系列这样的例子来开发一个实用的设计框架,旨在指导设计新的移动体验,并分析现有的交互。我们的框架为设计复杂的相互作用提供了四个关系视角:发生的社会情境;所使用的技术和所记载的机械;物理环境;以及设计的时间元素。此外,每个透视图都具有一些核心属性,这些属性在设计这些系统时非常相关。作为展示框架的一部分,我们还解释了它的构建过程以及如何阅读和应用它的实用建议。
Many of our everyday social interactions involve mobile devices. Yet, these tend to only provide good support for distributed social interactions. Although much HCI and CSCW research has explored how we might support collocated, face-to-face situations using mobile devices, much of this work exists as isolated exemplars of technical systems or interaction designs. This paper draws on a range of such exemplars to develop a practical design framework intended for guiding the design of new mobile experiences for collocated interaction as well as analysing existing ones. Our framework provides four relational perspectives for designing the complex interplay between: the social situation in which it takes place; the technology used and the mechanics inscribed; the physical environment; and the temporal elements of design. Moreover, each perspective features some core properties, which are highly relevant when designing these systems. As part of presenting the framework we also explain the process of its construction along with practical advice on how to read and apply it.
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