Solving the Sophistication-Population Paradox of Game Refinement Theory
Solving the Sophistication-Population Paradox of Game Refinement Theory
复制标题
解决博弈细化理论的复杂度-群体悖论
DOI:
10.1007/978-3-319-46100-7_28
复制
发表时间:
2016
期刊:
影响因子:
--
通讯作者:
Parth Pankaj Tiwary and Hiroyuki Iida
中科院分区:
文献类型:
--
作者:
Shuo Xiong;Parth Pankaj Tiwary and Hiroyuki Iida
A mathematical model of game refinement was proposed based on uncertainty of game outcome. This model has been shown to be useful in measuring the entertainment element in the domains such as boardgames and sport games. However, game refinement theory has not been able to explain the correlation between the popularity of a game and the game refinement value. This paper introduces another aspect in the study of game entertainment, the concept of “attractiveness” to reasonably explain the sophistication-population paradox of game refinement theory.
登录
查看更多内容
影响因子:
5.6
作者:
H. Iida;Nobuo Takeshita;J. Yoshimura
通讯作者:
J. Yoshimura
DOI:
10.3233/icg-1996-19208
发表时间:
1996
期刊:
J. Int. Comput. Games Assoc.
影响因子:
--
作者:
H. Matsubara;H. Iida;R. Grimbergen
通讯作者:
R. Grimbergen
DOI:
--
发表时间:
2004
期刊:
Proceedings of The 3^<rd> International Conference on Entertainment Computing, LNCS, Springer 3166
影响因子:
--
作者:
Y.Kajihara;H.Iida
通讯作者:
H.Iida
DOI:
10.1888/0333750888/4567
发表时间:
2008
期刊:
--
影响因子:
--
作者:
P. Tait
通讯作者:
P. Tait