Embodied learning using a tangible user interface: The effects of haptic perception and selective pointing on a spatial learning task

Embodied learning using a tangible user interface: The effects of haptic perception and selective pointing on a spatial learning task
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使用有形用户界面的体现学习:触觉感知和选择性指向对空间学习任务的影响

DOI:
10.1016/j.compedu.2015.10.011
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发表时间:
2016
期刊:
Comput. Educ.
影响因子:
--
通讯作者:
Brunnett
Brunnett
中科院分区:
--
文献类型:
--
作者:
Skulmowski;Pradel;Kühnert;Brunnett

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有形用户界面提供了与虚拟对象交互的新方式,但在空间学习背景下对其学习者友好设计的研究很少。尽管体现认知等框架强调感官感知和运动的重要性,但研究发现,高互动性可能会压倒一切,并可能导致较低的学习成绩。在2×2析因设计中,参与者(n=996)使用由鼠标或有形物体控制的3D模型学习心脏解剖,即虚拟心脏的运动跟踪塑料模型。其次,我们改变了交互模式,要么选择只显示用户当前激活的标签的指向模式,要么永久显示所有标签。保持成绩、认知负荷得分和动机测量表明,有形物体会导致显著更高的学习结果。标签显示模式的效果对于两个输入设备是不同的:在鼠标条件下选择指向的性能好于在鼠标条件下永久显示的性能;在TUI条件下正好相反。基于这些结果,我们提出了具身认知和认知负荷理论的扩展。
Tangible User Interfaces offer new ways of interaction with virtual objects, yet little research has been conducted on their learner-friendly design in the context of spatial learning. Although frameworks such as Embodied Cognition stress the importance of sensory perception and movement, studies have found that high interactivity can be overwhelming and may lead to a lower learning performance. In a 2 × 2 factorial design participants (n= 96) learned heart anatomy using a 3D model that was either controlled using a mouse or a tangible object, i.e. a motion tracked plastic model of the virtual heart. Secondly, we varied the interaction mode featuring either a selective pointing mode in which only the label that the user currently activated was displayed or permanent display of all labels. Retention performance, cognitive load scores, and motivation measures indicate that the tangible object leads to significantly higher learning outcomes. The effect of the label display mode is different for the two input devices: The performance with selective pointing in the mouse condition is better than the performance with permanent display in the mouse condition; in the TUI condition this is exactly the other way around. Based on these results, we propose extensions for Embodied Cognition and Cognitive Load Theory.
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