A Perceptual System for Language Game Experiments
A Perceptual System for Language Game Experiments
复制标题
语言游戏实验的感知系统
DOI:
10.1007/978-1-4614-3064-3_5
复制
发表时间:
2012
期刊:
影响因子:
--
通讯作者:
L. Steels
中科院分区:
文献类型:
--
作者:
Michael Spranger;Martin Loetzsch;L. Steels
This chapter describes key aspects of a visual perception system as a key component for language game experiments on physical robots. The vision system is responsible for segmenting the continuous flow of incoming visual stimuli into segments and computing a variety of features for each segment. This happens by a combination of bottom-up way processing that work on the incoming signal and top-down processing based on expectations about what was seen before or objects stored in memory. This chapter consists of two parts. The first one is concerned with extracting and maintaining world models about spatial scenes, without any prior knowledge of the possible objects involved. The second part deals with the recognition of gestures and actions which establish the joint attention and pragmatic feedback that is an important aspect of language games. experiments.
DOI:
--
发表时间:
2007
期刊:
Autonomous Robots Vol. 22
影响因子:
--
作者:
Takayuki Kanda;Masayuki Kamasima;Michita Imai;Tetsuo Ono;Daisuke Sakamoto;Hiroshi Ishiguro;Yuichiro Anzai
通讯作者:
Yuichiro Anzai
DOI:
--
发表时间:
2001
期刊:
--
影响因子:
--
作者:
H. Kozima;Hiroyuki Yano
通讯作者:
H. Kozima;Hiroyuki Yano
影响因子:
5.3
作者:
Ishiguro, Hiroshi
通讯作者:
Ishiguro, Hiroshi