Connect-to-Connected Worlds: Piloting a Mobile, Data-Driven Reflection Tool for an Open-Ended Simulation at a Museum

Connect-to-Connected Worlds: Piloting a Mobile, Data-Driven Reflection Tool for an Open-Ended Simulation at a Museum
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连接到连接的世界:在博物馆试用移动、数据驱动的反射工具进行开放式模拟

DOI:
10.1145/3290605.3300237
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发表时间:
2019
期刊:
CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
影响因子:
--
通讯作者:
Slattery, Brian
Slattery, Brian
中科院分区:
--
文献类型:
--
作者:
Mallavarapu, Aditi;Lyons, Leilah;Uzzo, Stephen;Thompson, Wren;Levy-Cohen, Rinat;Slattery, Brian

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沉浸式的开放式博物馆展品促进了有趣的参与,对游客来说是一个强大的吸引力,但这些品质也可能使学习更具挑战性。我们描述了我们的努力,以帮助游客更深入地参与互动展览的内容,让他们访问可视化的数据,从他们使用的展览略读。我们报告了设计这一反思工具的动机和挑战,该工具将参观者定位为“循环中的人”,以了解和管理他们与展览的互动。我们使用了迭代设计过程和定性方法来探索参观者如何以及是否可以(1)访问和(2)理解数据可视化,(3)反思他们之前与展览的互动,(4)计划他们未来与展览的互动,以及(5)按照他们的计划采取行动。我们进一步讨论了基本的设计挑战和机会,使游客通过数据驱动的反射工具。
Immersive open-ended museum exhibits promote ludic engagement and can be a powerful draw for visitors, but these qualities may also make learning more challenging. We describe our efforts to help visitors engage more deeply with an interactive exhibit's content by giving them access to visualizations of data skimmed from their use of the exhibit. We report on the motivations and challenges in designing this reflective tool, which positions visitors as a "human in the loop" to understand and manage their engagement with the exhibit. We used an iterative design process and qualitative methods to explore how and if visitors could (1) access and (2) comprehend the data visualizations, (3) reflect on their prior engagement with the exhibit, (4)plan their future engagement with the exhibit, and (5) act on their plans. We further discuss the essential design challenges and the opportunities made possible for visitors through data-driven reflection tools.
设计促进参观者反思和讨论的博物馆展品
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