Mobile augmented reality supporting families’ immersive collaborative learning: Learning-on-the-move for place-based geoscience sense-making
Mobile augmented reality supporting families’ immersive collaborative learning: Learning-on-the-move for place-based geoscience sense-making
复制标题
移动增强现实支持家庭沉浸式协作学习:基于地点的地球科学意义构建的移动学习
DOI:
10.1007/s11412-023-09399-9
复制
发表时间:
2023
影响因子:
4.3
通讯作者:
Chiu, Yu-Chen
中科院分区:
文献类型:
--
作者:
Zimmerman, Heather Toomey;Land, Susan M.;Faimon, Lillyanna;Chiu, Yu-Chen
We investigated how families experienced immersion as they collaboratively made sense of geologic time and geoscience processes during a place-based, learning-on-the-move (LOTM) experience mediated by a mobile augmented reality (MAR) app. Our team developed an MAR app,Time Explorers, that focused on how rock-water interactions shaped Appalachia over millions of years. Data were collected at the Children’s Garden at the Arboretum at Penn State. Data sources were videos of app usage, point-of-view camera recordings with audio capturing family conversations, and interviews from 17 families (51 people). The analytical technique was interaction analysis, in which episodes of family sense-making were identified and developed into qualitative vignettes focused on how immersion did or did not support learning about geoscience and geologic time. We analyzed how design elements supported sensory, actional, narrative, and social immersion through photo-taking, discussion prompts, and augmented reality visualizations. Findings showed that sensory and social immersion supported sense-making conversations and observational inquiry, while narrative and actional immersion supported deep family engagement with the geoscience content. At many micro-sites of learning, families engaged in multiple immersive processes where conversations, observational inquiry, and deep engagement with the geoscience came together during LOTM. This analysis contributes to the CSCL literature on theory related to LOTM in outdoor informal settings, while also providing design conjectures in an immersive, family-centered, place-based LOTM framework.
登录
查看更多内容
DOI:
10.1130/2012.2486(03
发表时间:
2012
期刊:
Educational Technology Research and Development
影响因子:
--
作者:
C. Cervato;R. Frodeman
通讯作者:
R. Frodeman
影响因子:
1.6
作者:
Agatha Gambino;Julie M. Davis;Noeleen E. Rowntree
通讯作者:
Noeleen E. Rowntree
影响因子:
3.3
作者:
Jasmine Y. Ma
通讯作者:
Jasmine Y. Ma
影响因子:
3.8
作者:
Iris Tabak
通讯作者:
Iris Tabak
DOI:
--
发表时间:
2005
期刊:
影响因子:
--
作者:
S. Semken
通讯作者:
S. Semken