Longitudinal predictions of young adults' weapons use and criminal behavior from their childhood exposure to violence.

Longitudinal predictions of young adults' weapons use and criminal behavior from their childhood exposure to violence.
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DOI:
10.1002/ab.21984
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发表时间:
2021-11
影响因子:
2.9
通讯作者:
J O'Brien M
J O'Brien M
中科院分区:
心理学3区
文献类型:
--
作者:
Huesmann LR;Dubow EF;B Boxer P;Bushman BJ;S Smith C;A Docherty M;J O'Brien M

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在这项研究中,我们研究了接触更多武器暴力的年轻人是否随后更有可能使用武器进行暴力行为。我们使用了从密歇根州弗林特对426名高危青少年进行的3个队列、4个浪潮、10年的纵向研究收集的数据,他们在2006-2007年间就读于二年级、四年级或九年级。这些数据是从对这些年轻人、他们的父母和他们的老师的个别采访中获得的,从档案学校和刑事司法记录中获得,从地理编码的刑事犯罪数据中获得。这些数据表明,早期接触武器暴力与携带武器、使用武器或威胁使用武器、因使用武器而被捕以及10年后的刑事暴力行为密切相关。在控制了儿童最初的攻击性、智力成就和父母的收入、教育和攻击性之后,多元回归分析揭示了具有统计学意义的10年独立效应:(1)家庭内早期接触武器越多,预测更多地使用或威胁使用枪支;(2)早期玩暴力电子游戏越累积,预测更多使用或威胁使用武器,以及规范信念,即使用枪支是可以接受的;(3)早期接触邻里枪支暴力越多,武器犯罪就越容易被捕;以及(4)早期接触电影暴力越累积,预测携带武器越多。我们认为,无论是在家庭中、在同龄人中,还是在媒体或视频游戏中,观察到使用武器的暴力行为的年轻人,都可能因接触一种社会-认知-情绪疾病而感染,这种疾病增加了他们在以后的生活中使用武器实施暴力行为的风险。
In this study, we examine whether youth who are exposed to more weapons violence are subsequently more likely to behave violently with weapons. We use data collected with a 3-cohort, 4-wave, 10-year longitudinal study of 426 high-risk youth from Flint, Michigan, who were second, fourth, or ninth-graders in 2006–2007. The data were obtained from individual interviews with the youth, their parents, and their teachers, from archival school and criminal justice records, and from geo-coded criminal offense data. These data show that early exposure to weapons violence significantly correlates at modest levels with weapon carrying, weapon use or threats-to-use, arrests for weapons use, and criminally violent acts 10 years later. Multiple regression analyses, controlling for children's initial aggressiveness, intellectual achievement, and parents' income, education, and aggression, reveal statistically significant independent 10-year effects: (1) more early exposure to weapon use within the family predicts more using or threatening to use a gun; (2) more cumulative early violent video game playing predicts more gun using or threatening to use weapons, and normative beliefs that gun use is acceptable; (3) more cumulative early exposure to neighborhood gun violence predicts more arrests for a weapons crime; and (4) more cumulative early exposure to movie violence predicts more weapon carrying. We argue that youth who observe violence with weapons, whether in the family, among peers, or through the media or video games, are likely to be infected from exposure with a social–cognitive–emotional disease that increases their own risk of behaving violently with weapons later in life.
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期刊: SCIENCE
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