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An Experimental Comparison of the Fairness and Learning Hypotheses

An Experimental Comparison of the Fairness and Learning Hypotheses
公平和学习假设的实验比较
批准号:
9617769
负责人:
David Cooper
金额:
$3.0万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
1997
资助国家:
美国
项目状态:
已结题
起止时间:
1997-05-01 至 1998-10-31

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中文摘要
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英文摘要
The provision of public goods has long been a important problem in microeconomics. Roughly, a public good is any item which can benefit a large number of individuals simultaneously and which it is difficult to exclude individuals from consuming. Examples of public goods might include public parks, clean air, or national defense. The central difficulty with the provision of public goods is the free rider problem; if it is impossible to exclude an individual from the benefits of a public good, he/she has little incentive to pay for provision of the public good if others are willing to provide it. Theorists have proposed a number of mechanisms designed to alleviate the free rider problem. While all of these mechanisms work in theory, they are no better than their underlying assumptions about individuals' behavior. Experimental economics has played an invaluable role in the study of public goods by providing controlled empirical evidence on behavior in public goods problems. It is well known that public goods and bargaining experiments yield results which are at odds with standard microeconomic theory. Two classes of theory, based on interpersonal utility functions (`fairness`) or on boundedly rational learning models, have been proposed to explain these results. Neither explains all of the experimental data or clearly outperforms the other. Our experiments explore whether subjects' behavior in a public goods game can best be explained by the fairness hypothesis, the learning hypothesis, or a hybrid model which combines them. Our experiments are based on the Minimum Contributing Set public goods game developed by van de Kragt, Orbell, and Dawes. We consider three basic variations. One is designed to push inexperienced players towards the subgame perfect equilibrium, one is designed to push players toward the `fair` equilibrium, and one is designed with either outcome as a plausible outcome. By having subjects participate in one of the first two games before playing the third, we control the subjects' prior experience entering the third game. Examining differences in subject behavior between sessions with differing prior experience allows us to clarify the roles of learning and fairness in generating subjects' behavior.
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Collaborative Research: Individual and Team Behavior in Indefinitely Repeated Games
  • 批准号:
    2234312
  • 项目类别:
    Standard Grant
  • 资助金额:
    $13.8万
  • 财政年份:
    2022
  • 负责人:
    David Cooper
  • 依托单位:
Collaborative Research: Individual and Team Behavior in Indefinitely Repeated Games
  • 批准号:
    2018690
  • 项目类别:
    Standard Grant
  • 资助金额:
    $13.8万
  • 财政年份:
    2020
  • 负责人:
    David Cooper
  • 依托单位:
Politicised Provision: Development and Welfare under Latin America's New Left
  • 批准号:
    ES/P009832/1
  • 项目类别:
    Fellowship
  • 资助金额:
    $0.0万
  • 财政年份:
    2016
  • 负责人:
    David Cooper
  • 依托单位:
Collaborative Research: Individual and Team Behavior in Strategic Interactions
  • 批准号:
    1630194
  • 项目类别:
    Standard Grant
  • 资助金额:
    $13.74万
  • 财政年份:
    2016
  • 负责人:
    David Cooper
  • 依托单位:
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