Social Memory: A Game Theoretic Approach
Social Memory: A Game Theoretic Approach
批准号:
0617789
负责人:
Roger Lagunoff
金额:
$0.0万
依托单位:
依托单位国家:
美国
项目类别:
Continuing Grant
财政年份:
2006
资助国家:
美国
项目状态:
已结题
起止时间:
2006-07-01 至 2008-06-30
中文摘要
这个项目研究社会记忆的产生和后果。 社会记忆是指在一个持续发展的社会中,通过代际交流产生的关于过去行为的信念。 由于个人不会永远活着,而且对过去的书面和口头描述可以被操纵,社会记忆不一定是准确或可信的。然而,对人民和政府的问责需要对过去有一定的了解。本项目研究社会记忆的性质,它是如何产生的,以及后果是什么。 它建立在研究人员开发的王朝游戏模型上。 王朝博弈是具有周期性世代更替的无限视界博弈。 每一个朝代都是一个短命的个体的继承,每个人都关心他的继任者的福祉,每个人在进入之前都没有直接的过去知识。 因此,过去的行为是由一代人传递给下一代人的,老一代人准确传达过去的动机和年轻一代人对所传达内容的信念是关注的中心对象。 该项目展示了各种异常现象是如何产生的:(a)关于事件过去历史的平衡信念-因此是社会记忆-很可能是错误的;(B)准确的社会记忆可能矛盾地带来可疑的信念;(c)社会记忆有时被故意抹去,到目前为止的研究结果表明,就可持续的结果而言,社会记忆超过了完全或直接记忆。 事实上,一些在完全记忆下无法持续的有效结果在社会记忆下是可持续的。 因此,提出了两个广泛的调查领域。 首先,该项目调查了社会记忆和对意外信息的信念之间的正式关系(即,“错误”)。 来自“信任”社会的社会记忆与来自“怀疑”社会的社会记忆似乎大不相同。每一个的后果进行审查。 第二,故意擦除记忆及其后果进行了检查。王朝游戏是正在进行的社会的自然模型-他们是一个重要的补充模型与无限生活的代理人在理论和相关性。 结果表明,这两种类型的模型表现得相当不同。 然而,人们对社会记忆或一般的王朝游戏知之甚少。 该项目填补了文献中的一个关键空白,因为标准模型关注的是个人是否了解当前的基本知识,而该项目关注的是社会记忆是否编码过去。 该项目明确了平衡信念和社会记忆之间的联系,以及社会记忆和平衡结果之间的联系。 最后,该研究团队拥有沟通的博弈论模型的专业知识,以及在社会规范,法律的制度和政治机构领域的广泛知识。 社会记忆对世界各地的冲突有着巨大的影响。 在某些冲突中,控制信息获取的人操纵社会记忆。 在其他冲突中,真实信息的接受者怀疑其可信度。 最易受这些问题影响的人通常是被排除在社会和经济精英之外的代表性不足的群体。 该项目通过展示这些问题是如何作为平衡现象出现的,增强了我们对这些问题的理解。
英文摘要
This project examines the creation and consequences of social memory. Social memory refers to beliefs about past behavior created by communication across generations in an ongoing society. Since individuals do not live forever, and since written and oral accounts of the past can be manipulated, social memory need not be accurate or credible. Yet, accountability of people and their governments requires some knowledge of the past.This project examines the nature of social memory, how it is created, and what are the consequences. It builds on a model of dynastic games developed by the researchers. Dynastic games are infinite horizon games with periodic, generational replacement. Each dynasty is a succession of short-lived individuals, each of whom cares about the well being of his successors, and each has no direct knowledge of the past before his entry. Past behavior is therefore communicated by members of one generation to the next.The older generation's incentives to accurately communicate the past, and the younger generation's beliefs about what is communicated are the central objects of concern. The project demonstrates how various anomalies can arise: (a) it is very possible for equilibrium beliefs--hence social memory--about the past history of events to be wrong; (b) accurate social memory may paradoxically entail dubious beliefs; (c) social memory is sometimes deliberately erased, the results of which can beneficial.Results so far establish that social memory surpasses full or direct memory in terms of outcomes that can be sustained. In fact, some efficient outcomes that could not be sustained under full memory are sustainable under social memory. Two broad areas of inquiry are therefore proposed. First, the project investigates the formal relation between social memory and beliefs about unanticipated messages (i.e., "mistakes"). Social memory emerging from a "trusting" society appears quite different than that from a "skeptical" one. The consequences of each are examined. Second, the deliberate erasing of memory and its consequences are examined.Dynastic games are natural models of ongoing societies--they are an important complement to models with infinitely lived agents in terms of both theory and relevance. Results indicate that the two types of models behave quite differently. However, little is known about social memory or about dynastic games generally. The project fills a critical gap in the literature since standard models concern whether individuals learn about present fundamentals, whereas this project concerns whether social memory encodes the past. The project makes explicit the connection between equilibrium beliefs and social memory, and between social memory and equilibrium outcomes. Finally, the research team has expertise with game theoretic models of communication, as well as substantial breadth in areas of social norms, legal systems and political institutions.Broader impact. Social memory has enormous implications for conflicts around the world. In some conflicts those who control access to information manipulate social memory. In other conflicts, recipients of truthful information doubt its credibility. Those most vulnerable to these problems are usually underrepresented groups excluded from social and economic elites. The project enhances our understanding of these problems by showing how they arise as equilibrium phenomena.
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负责人:Roger Lagunoff
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