课题基金 / 基金详情

STIMULATE (Science Training Immersive Modules for University Learning Around Teacher Education)

STIMULATE (Science Training Immersive Modules for University Learning Around Teacher Education)
STIMULATE(围绕教师教育进行大学学习的科学培训沉浸式模块)
批准号:
0737206
负责人:
Len Annetta
金额:
$0.0万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2008
资助国家:
美国
项目状态:
已结题
起止时间:
2008-05-15 至 2011-05-31

项目摘要

项目成果

Len Annetta的其他基金

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中文摘要
翻译
跨学科(99)inspire项目(围绕教师教育的大学学习科学培训沉浸式模块)使用下一代网络技术(Web 2.0)创建一个三维游戏应用程序,该应用程序提供学习材料和策略,以吸引初级科学教师参与现实世界的课堂问题。这些模块让教师沉浸在曾经只能通过基于文本的案例研究来交付的场景中。该项目的智力价值基于越来越多的研究,这些研究关注的是正规教育和快速发展的游戏技术的学习潜力,包括多用户虚拟环境(Dede, 2000; NMC, 2007)以及在STEM学习中使用隐喻和类比思维(Jenkins, 2007)。此外,该项目还建立在当前NSF项目DRL-0525115、DRL-0455819和du -0602801的基础上。该项目的一个研究组成部分是研究虚拟世界中新兴的游戏互动形式,以确定如何有效地吸引学习者,从而加深他们对科学教学法的理解。该项目更广泛的影响在于有可能为职前教师提供早期(虚拟)课堂体验,这种体验可以与他们随后的现场学生教学体验相结合。最终,该项目希望这些模块也能在教师专业发展设置中得到应用。
英文摘要
Interdisciplinary (99) The STIMULATE project (Science Training Immersive Modules for University Learning Around Teacher Education) is using next generation Web technologies (Web 2.0) to create a three-dimensional gaming application that provides learning materials and strategies to engage initial licensure science teachers in real world classroom issues. The modules immerse the teacher in scenarios once deliverable only through text-based case studies. The intellectual merit of the project is grounded in a growing body of research focusing on formal education and the learning potential of rapidly emerging gaming technologies, including Multi-User Virtual Environments (Dede, 2000; NMC, 2007) and the use of metaphorical and analogical thinking in STEM learning (Jenkins, 2007). In addition, the project is building on several current NSF projects DRL-0525115, DRL-0455819, and DUE-0602801. A research component of the project is examining emerging forms of game play interaction taking place in virtual worlds to determine how to effectively engage learners in order to deepen their understandings of science pedagogy. The broader impacts of the project lie in the potential to provide pre-service teachers with early (virtual) classroom experiences that can work in combination with their subsequent live student teaching experiences. Ultimately the project expects the modules to find use in teacher professional development settings as well.
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EAGER: Mixed Reality for Improved Science Reading Comprehension
  • 批准号:
    1940809
  • 项目类别:
    Standard Grant
  • 资助金额:
    $25.0万
  • 财政年份:
    2019
  • 负责人:
    Len Annetta
  • 依托单位:
Strategies: Games Requiring Advanced Developmental Understanding and Achievement in Technological Endeavors [GRADUATE]
  • 批准号:
    1114499
  • 项目类别:
    Standard Grant
  • 资助金额:
    $69.29万
  • 财政年份:
    2010
  • 负责人:
    Len Annetta
  • 依托单位:
STIMULATE (Science Training Immersive Modules for University Learning Around Teacher Education)
  • 批准号:
    1118337
  • 项目类别:
    Standard Grant
  • 资助金额:
    $2.14万
  • 财政年份:
    2010
  • 负责人:
    Len Annetta
  • 依托单位:
Strategies: Games Requiring Advanced Developmental Understanding and Achievement in Technological Endeavors [GRADUATE]
  • 批准号:
    0833452
  • 项目类别:
    Standard Grant
  • 资助金额:
    $0.0万
  • 财政年份:
    2008
  • 负责人:
    Len Annetta
  • 依托单位:
国内基金
海外基金
科学传播类:基于大科学装置“中国天眼”的AI for science新型科普平台建设
  • 批准号:
    T2241020
  • 项目类别:
    专项项目
  • 资助金额:
    10.00万元
  • 批准年份:
    2022
  • 负责人:
    毛睿
  • 依托单位:
SCIENCE CHINA: Earth Sciences
SCIENCE CHINA Chemistry
基于e-Science的民族信息资源融合与语义检索研究
  • 批准号:
    61262071
  • 项目类别:
    地区科学基金项目
  • 资助金额:
    46.0万元
  • 批准年份:
    2012
  • 负责人:
    甘健侯
  • 依托单位: