Accessibility of Materials Laboratory Experience for Engineering Undergraduates
工程本科生获得材料实验室经验的机会
基本信息
- 批准号:0837162
- 负责人:
- 金额:$ 14.99万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2009
- 资助国家:美国
- 起止时间:2009-02-01 至 2012-10-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Engineering - Materials Science and Engineering (57)The majority of students who are learning about materials in undergraduate courses do so without the benefit of a hands-on laboratory. Through this project, a computer game is being developed to integrate an open-ended approach to a laboratory experience where students can apply their lecture-based knowledge. The Gaming for Applied Materials Engineering (GAME) software includes reporting, interaction, and simulated hands-on experience. GAME incorporates experimental roadblocks into the software that are similar to those that would normally be encountered during a real lab experience. Group interactions are also being promoted through the generation of student group posters that are uploaded into a special gallery within the game. The students are assisted and queried through the game by the "Super-Tech" lab technician. Safety and lab protocols are an integral part of the game system. Student learning and motivation are being rigorously assessed throughout the project.
工程-材料科学与工程(57)在本科课程中学习材料的大多数学生都没有动手实验室的好处。通过这个项目,正在开发一个计算机游戏,将开放式方法与实验室体验相结合,学生可以应用他们基于讲座的知识。应用材料工程游戏(GAME)软件包括报告、互动和模拟动手体验。GAME在软件中加入了实验性的障碍,这些障碍与通常在真实的实验室体验中遇到的障碍相似。还通过生成学生团体海报来促进团体互动,这些海报被上传到游戏内的特殊图库中。学生们通过游戏得到“超级技术”实验室技术员的帮助和询问。安全和实验室协议是游戏系统的一个组成部分。学生的学习和动机在整个项目中得到严格评估。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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{{ truncateString('K Morsi', 18)}}的其他基金
Processing of Fully-Dense Nanocomposites through Novel Design
通过新颖的设计加工全致密纳米复合材料
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1560850 - 财政年份:2016
- 资助金额:
$ 14.99万 - 项目类别:
Standard Grant
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$ 14.99万 - 项目类别:
Standard Grant
U.S.-Egypt Cooperative Research: Carbon-Nanotube Reinforced Aluminium Composites- A Dual Matrix Approach
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0710869 - 财政年份:2007
- 资助金额:
$ 14.99万 - 项目类别:
Standard Grant
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