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STTR Phase I: A platform for reactive and adaptive motion generation for real-world manipulation

STTR Phase I: A platform for reactive and adaptive motion generation for real-world manipulation
STTR 第一阶段:用于现实世界操纵的反应式和自适应运动生成平台
批准号:
1622958
负责人:
Nathan Ratliff
金额:
$22.5万
依托单位:
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2016
资助国家:
美国
项目状态:
已结题
起止时间:
2016-07-01 至 2017-06-30

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The broader impact/commercial potential of this project revolves around the democratization of extremely complex motion generation, perception, and control systems. Most roboticists today program without understanding heat transfer, motor controllers, and lowlevelmessage passing. Abstractions improve robot accessibility and enable organizations to leverage a broader range of expertise. This project will further the modern robotics abstraction to obviate specialized knowledge of low level task processes such as movement and vision across a variety of robots. Product driven companies are best suited to develop business logic and a thoughtful customerexperience, and most struggle to acquire suitable in-house talent to remain competitive with foundational robotics techniques. This system addresses fundamental behavioral prerequisites for applications ranging from collaborative robotics in manufacturing and fulfillment to assistive robotics, caretaking, and personal home robotics as well as Unmanned Aerial Vehicles (UAVs),autonomous vehicles, and entertainment robots. With higher level interfaces, programmers can more easily leverage their creativity and intuition enabling a new generation of applications unhindered by the present day difficulties of low level development. Beyond the commercial potential, these advantages are pervasive: researchers, students, and children alike, of all genders and ethnicities, will be empowered to interact with, program, and study robots at a substantially higher level.This Small Business Innovation Research (SBIR) Phase I project will address the increasing need for a higher level interface to robots that abstracts away perception, motion generation, and control. Many competing techniques for motion generation and perception populate the literature, but recently optimization has become a common unifying theme playing a prominent role in continuously running and adapting behavior with the promise of speed and generality. This project will utilize state of the art technology in continuous motion optimization and modern real time vision and tracking techniques to build an integrated system appropriate for use across multiple robots. These techniques involve optimization, Riemannian geometry, low level control, online learning and more; many components are well suited to generalizing across robotic platforms, but questions remain regarding processing speed, robustness, and the utility ofexisting modeling tools. This project will assess the viability of such a higher level system by studying the latencies of reactions, precision of manipulation, and its long term robustness especially in the context of collaborative robotics for manufacturing using evaluations across multiple physical robotic platforms. The technical results will illuminate the role of optimization inmotion generation and perception for real world productionizable systems and uncover any remaining scientific question that must be addressed.
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