CAREER: Game Theoretic Methods for Multiagent Coordination
职业:多智能体协调的博弈论方法
基本信息
- 批准号:1638214
- 负责人:
- 金额:$ 37.99万
- 依托单位:
- 依托单位国家:美国
- 项目类别:Standard Grant
- 财政年份:2016
- 资助国家:美国
- 起止时间:2016-02-01 至 2020-09-30
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
A multiagent system can be characterized by a collection of interacting subsystems each making local decisions in response to local information. There are numerous examples of multiagent systems spanning both the engineering and social sciences, e.g., wind farms, surveillance systems, and transportation networks. Regardless of the specific domain, the primary goal in such systems is to design admissible mechanisms for coordinating the behavior of the individual subsystems to ensure that the emergent collective behavior is desirable with respect to a system-level objective. Intellectual Merit The overarching goal of this project is to develop game-theoretic methodologies for multiagent coordination with broad applicability to both social and engineering systems. In the context of social multiagent systems, this project will focus on the derivation of optimal mechanisms for coordinating the collective behavior in situations where the society's sensitivity to such mechanisms is unknown, e.g., taxation mechanisms on traffic networks. In the context of engineering multiagent systems, this project will focus on the derivation of (i) distributed control algorithms that guarantee that the multiagent systems exhibits the optimal correlated behavior and (ii) fundamental relationships pertaining to how informational patterns impact achievable performance guarantees in multiagent systems.Broader ImpactsA central goal on this project involves promoting the general understanding of multiagent systems to the engineering community and beyond. Undoubtedly, engineers will be responsible for the design of a wide array of multiagent systems with examples spanning all aspects of society. Successfully controlling such ?complex? systems requires that engineers be multi-disciplinary with a strong proficiency in both the engineering and social sciences. This project will seek to achieve this goal through direct interactions with K-12 students, public lectures, dissemination of course material at the intersection of social and engineering sciences, and direct interactions with industry to illustrate the applicability of the developed methodologies.
多智能体系统的特征可以是一组相互作用的子系统,每个子系统都根据本地信息做出本地决策。有许多跨越工程和社会科学的多智能体系统的例子,例如,风力发电场、监视系统和交通网络。无论具体领域如何,此类系统的主要目标都是设计可接受的机制来协调各个子系统的行为,以确保出现的集体行为相对于系统级目标是可取的。智力价值该项目的首要目标是为多智能体协调开发博弈论方法,该方法广泛适用于社会和工程系统。在社会多主体系统的背景下,本项目将侧重于在社会对这种机制的敏感性未知的情况下,例如交通网络的税收机制,推导出协调集体行为的最佳机制。在工程多智能体系统的背景下,本项目将集中于(I)保证多智能体系统表现出最佳相关行为的分布式控制算法和(Ii)与信息模式如何影响多智能体系统中可实现的性能保证有关的基本关系的推导。毫无疑问,工程师将负责设计一系列广泛的多智能体系统,这些系统的例子横跨社会的各个方面。成功地控制了这种复杂的?系统要求工程师是多学科的,在工程学和社会科学方面都有很强的熟练程度。该项目将寻求通过与K-12学生的直接互动、公开讲座、在社会科学和工程学的交叉点传播课程材料以及与工业界的直接互动来实现这一目标,以说明所开发的方法的适用性。
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
数据更新时间:{{ journalArticles.updateTime }}
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
数据更新时间:{{ journalArticles.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ monograph.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ sciAawards.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ conferencePapers.updateTime }}
{{ item.title }}
- 作者:
{{ item.author }}
数据更新时间:{{ patent.updateTime }}
Jason Marden其他文献
Jason Marden的其他文献
{{
item.title }}
{{ item.translation_title }}
- DOI:
{{ item.doi }} - 发表时间:
{{ item.publish_year }} - 期刊:
- 影响因子:{{ item.factor }}
- 作者:
{{ item.authors }} - 通讯作者:
{{ item.author }}
{{ truncateString('Jason Marden', 18)}}的其他基金
CAREER: Game Theoretic Methods for Multiagent Coordination
职业:多智能体协调的博弈论方法
- 批准号:
1351866 - 财政年份:2014
- 资助金额:
$ 37.99万 - 项目类别:
Standard Grant
相似国自然基金
Galaxy Analytical Modeling
Evolution (GAME) and cosmological
hydrodynamic simulations.
- 批准号:
- 批准年份:2025
- 资助金额:10.0 万元
- 项目类别:省市级项目
基于 Nash game 法研究奇异 Itô 随机系统的 H2/H∞ 控制
- 批准号:61703248
- 批准年份:2017
- 资助金额:25.0 万元
- 项目类别:青年科学基金项目
相似海外基金
CAREER: Game Theoretic Models for Robust Cyber-Physical Interactions: Inference and Design under Uncertainty
职业:稳健的网络物理交互的博弈论模型:不确定性下的推理和设计
- 批准号:
2336840 - 财政年份:2024
- 资助金额:
$ 37.99万 - 项目类别:
Continuing Grant
CAREER: CAS- Climate: An altruistic game theoretic framework to characterize environmental responsiveness of residential electricity consumption
职业:CAS-气候:描述住宅用电环境响应的利他博弈理论框架
- 批准号:
2238381 - 财政年份:2023
- 资助金额:
$ 37.99万 - 项目类别:
Continuing Grant
CAREER: Multi-scale Multi-population Mean Field Game-Theoretic Framework for the Autonomous Mobility Ecosystem
职业:自主移动生态系统的多尺度多群体平均场博弈论框架
- 批准号:
1943998 - 财政年份:2020
- 资助金额:
$ 37.99万 - 项目类别:
Standard Grant
CAREER: Game-Theoretic Analysis and Design for Cross-Layer Cyber-Physical System Security and Resilience
职业:跨层网络物理系统安全性和弹性的博弈论分析和设计
- 批准号:
1847056 - 财政年份:2019
- 资助金额:
$ 37.99万 - 项目类别:
Continuing Grant
CAREER: Game Theoretic Methods for Multiagent Coordination
职业:多智能体协调的博弈论方法
- 批准号:
1351866 - 财政年份:2014
- 资助金额:
$ 37.99万 - 项目类别:
Standard Grant
CAREER: A dynamic game theoretic approach to cyber-security of controlled systems
职业:受控系统网络安全的动态博弈论方法
- 批准号:
1151076 - 财政年份:2012
- 资助金额:
$ 37.99万 - 项目类别:
Standard Grant
CAREER: Self-Organizing Demand Side Management for Smart Grid: A Dynamic Game-Theoretic Framework
职业:智能电网的自组织需求侧管理:动态博弈论框架
- 批准号:
1149735 - 财政年份:2012
- 资助金额:
$ 37.99万 - 项目类别:
Standard Grant
CAREER: Self-Organizing Demand Side Management for Smart Grid: A Dynamic Game-Theoretic Framework
职业:智能电网的自组织需求侧管理:动态博弈论框架
- 批准号:
1253516 - 财政年份:2012
- 资助金额:
$ 37.99万 - 项目类别:
Standard Grant
CAREER: New Directions in Computing Game-Theoretic Solutions: Commitment and Related Topics
职业:计算博弈论解决方案的新方向:承诺和相关主题
- 批准号:
0953756 - 财政年份:2010
- 资助金额:
$ 37.99万 - 项目类别:
Continuing Grant
CAREER: Game Theoretic Models for Cooperation in Wireless Networks
职业:无线网络合作的博弈论模型
- 批准号:
0448131 - 财政年份:2005
- 资助金额:
$ 37.99万 - 项目类别:
Continuing Grant