Collaborative Research: Improving the Validity and Reliability of Creativity Ratings in Engineering Design
Collaborative Research: Improving the Validity and Reliability of Creativity Ratings in Engineering Design
批准号:
1727849
负责人:
Scarlett Miller
金额:
$21.41万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2017
资助国家:
美国
项目状态:
已结题
起止时间:
2017-08-01 至 2020-07-31
中文摘要
没有创造力,就没有创新的潜力。因此,创造力被视为工程设计的重要组成部分。已经开发了许多创造力指标来评估人们创造的设计的创造力。这些指标对于评估商业和工程实践非常重要,而商业和工程实践是提高美国创新和经济竞争力的关键部分。然而,现有的指标通常分散在不同的专业领域,很难验证它们准确衡量所产生的各种工程解决方案的创造力的能力。此外,过去的研究在如何使用和验证给定设计问题的创造力度量方面提供了有限的指导。这导致普遍应用度量,而没有系统地评估给定的度量何时何地适合于给定的任务。该奖项支持关于如何评估不同类型产品或服务的不同创造力指标的有效性的基础研究。这个项目通过统一统计模型来做到这一点,这些模型可以在实验上验证不同的创造力指标在设计领域中的表现如何。因此,这项工作将通过提供一种可验证的方法来确定什么能提高创造力,什么不能提高创造力,从而影响社会。因为创造力和创新是经济成功的驱动力,这项工作有机会推动设计创新,并作为一种双重产品,帮助刺激经济。此外,作为研究的一部分开发的统一统计框架将提供证据,证明这种方法在测量精确度和精确度方面的效用,从而推动工程设计和应用数学领域的发展。这项研究涉及工程学、心理学和应用数学等多个学科。这个项目的技术目标是:(1)通过开发一个统一的统计框架来评估创造力度量的有效性,该框架结合了两种技术--极小极大条件熵原理和Lovasz-Bregman散度--以比较给定问题的不同度量的准确性和精确度;以及(2)通过实验验证一种方法,用于验证创造力度量在不同设计领域之间的转移,以确定通过Lovasz-Bregman散度的方差和置信度度量在设计和系统工程中的不同应用中健壮的度量。这个项目的结果将通过开发一种统一的方法来衡量和比较创造性的数学、计算和人类判断模型,从而推动工程学领域的发展。这一新知识将提供一个严格的基础,在此基础上建立和验证各种设计学科(如艺术和建筑、心理学、工程学、商业)的设计创造力方法。
英文摘要
Without creativity, there is no potential for innovation. Consequently, creativity is seen as an essential component of engineering design. Numerous creativity metrics have been developed to assess the creativity of designs people produce. Such metrics are important for assessing business and engineering practices, a key part of improving US innovation and economic competitiveness. However, existing metrics are often scattered across different, specialized domains and it is difficult to validate their ability to accurately measure the creativity of the wide variety of engineered solutions that are produced. In addition, past research provides limited guidance on how to use and validate creativity metrics for a given design problem. This has led to universally applying metrics without systematic assessment of where and when a given metric is appropriate for a given task. This award supports fundamental research into how to evaluate the effectiveness of different creativity metrics for different types of products or services. This project does so by unifying statistical models that can experimentally validate how well different creativity metrics perform across design domains. Thus, the work will impact society by providing a verifiable method for identifying what does and does not improve creativity. Because creativity and innovation are the drivers of economic success, the work has the opportunity to drive design innovation and, as a bi-product, help stimulate the economy. In addition, the unified statistical framework developed as part of the research will advance the field of engineering design and applied mathematics by providing evidence on the utility of this approach for measuring accuracy and precision. The research involves several disciplines including engineering, psychology and applied mathematics. The multidisciplinary approach will help broaden participation of underrepresented groups in research.The technical objectives of this project are to: (1) evaluate the effectiveness of creativity metrics through the development of a unified statistical framework that combines two techniques--the minimax conditional entropy principle and the Lovasz-Bregman Divergence--to compare the accuracy and precision of different metrics for a given problem; and (2) experimentally validate a methodology for validating the transfer of creativity metrics across different design domains to identify metrics that are robust across different applications within design and systems engineering via variance and confidence measures of the Lovasz-Bregman Divergence. The results from this project will advance the field of engineering by developing a unified method of measuring and comparing mathematical, computational, and human-judgment models of creativity. This new knowledge will provide a rigorous foundation upon which to build and verify methods of design creativity across a wide variety of design disciplines (e.g., arts and architecture, psychology, engineering, business).
期刊论文(6)
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DOI:
10.1115/1.4041856
发表时间:
2018-12
期刊:
Journal of Mechanical Design
影响因子:
3.3
作者:
[Faez Ahmed;S. Ramachandran;M. Fuge;Samuel T. Hunter;Scarlett R. Miller]
通讯作者:
Faez Ahmed;S. Ramachandran;M. Fuge;Samuel T. Hunter;Scarlett R. Miller
Design Variety Measurement using Sharma-Mittal Entropy
使用 Sharma-Mittal 熵设计品种测量
DOI:
10.1115/1.4048743
发表时间:
2020
期刊:
Journal of Mechanical Design
影响因子:
3.3
作者:
[Ahmed, Faez, Ramachandran, Sharath Kumar, Fuge, Mark, Hunter, Samuel, Miller, Scarlett]
通讯作者:
Miller, Scarlett
DOI:
10.1115/detc2018-85470
发表时间:
2018-08
期刊:
影响因子:
--
作者:
[Faez Ahmed;M. Fuge;Samuel T. Hunter;Scarlett R. Miller]
通讯作者:
Faez Ahmed;M. Fuge;Samuel T. Hunter;Scarlett R. Miller
Measuring, Learning and Optimizing Design Variety using Herfindahl Index
使用赫芬达尔指数测量、学习和优化设计多样性
DOI:
--
发表时间:
2019
期刊:
ASME 2018 International Design Engineering Technical Conferences & Design Conference
影响因子:
--
作者:
[Ahmed, F., Ramachandran, S.K., Fuge, M., Hunter, S., Miller, S.R.]
通讯作者:
Miller, S.R.
Calibrating Novelty Metrics Using Human Raters: A Case Study
使用人类评估者校准新颖性指标:案例研究
DOI:
--
发表时间:
2019
期刊:
ASME 2018 International Design Engineering Technical Conferences & Design Conference
影响因子:
--
作者:
[Ramachandran, S.K., Ahmed, F., Fuge, M., Hunter, S., Miller, S.R.]
通讯作者:
Miller, S.R.
共 6 条
Collaborative Research: Leveraging Crowd-AI Teams for Scalable Novelty Ratings of Heterogeneous Design Representations
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项目类别:Standard Grant
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Research: Longitudinal Exploration of Engineering Design Team Performance in Relation to Team Composition, Climate, and Communication Patterns
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Understanding The Impact of Product Dissection on Design Innovation and Learning
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CAREER: From Risk Aversion to Innovation: Transforming the Concept Selection Process to Maximize Product Success
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负责人:Scarlett Miller
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