Workshop: Making and Makerspaces in Electrical and Computer Engineering Education

研讨会:电气和计算机工程教育中的制作和创客空间

基本信息

  • 批准号:
    1853158
  • 负责人:
  • 金额:
    $ 9.99万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
    Standard Grant
  • 财政年份:
    2019
  • 资助国家:
    美国
  • 起止时间:
    2019-09-01 至 2022-08-31
  • 项目状态:
    已结题

项目摘要

The need for a robust STEM workforce is heavily discussed in policy circles. In particular there has been a multiyear decline (followed by a small rise) in the number of electrical and computer engineering (ECE) degrees awarded in the United States (National Science Board, 2016). Although the need for a growing and capable ECE workforce is well documented, how to impact college enrollments is still a matter of considerable debate. One way to potentially impact college enrollments is to support ECE-focused Making and Makerspaces. Makerspaces attract many with strong interest in ECE-related topics, including embedded systems, robotics, artificial intelligence, human-computer interaction, and electronics manufacturing, and many Makers self-identify as having interests related to electrical and computer engineering (Dougherty, 2016). However, the facilities of most makerspaces both on and off of university campuses focus primarily on mechanical fabrication tools such as laser cutters and 3-D printers. Making is more than the creation of plastic 3-D parts, but rather has the potential to stimulate truly innovative functional solutions to problems that people care about. While Mechanical Engineering has connected strongly with the Maker Movement with advanced manufacturing, ECE programs have to date done little to leverage the strong disciplinary connections with the Maker Movement.This workshop will explore how Making and Makerspaces can be used to attract students to and retain students in ECE, and the resultant changes in student learning that result from exposure to makerspaces. This activity will help advance understanding of the role Makerspaces and Making play in increasing the number and quality of ECE undergraduates. The workshop has transformative potential since it will lay the groundwork for future projects that elucidate the role Making plays in recruiting students into ECE. The plan for the workshop builds on existing meetings to reach the target audiences and enables NSF resources to be focused on under-resourced programs. The team has significant experience with both the Maker Movement and Making in engineering, and close relationships with ECEDHA and ASEE. The broader impacts of this work are significant, as Makerspaces and the Maker movement are a growing phenomenon in communities, libraries, and schools and are contributors to the United States' innovation ecosystem (Deloitte Center for the Edge and Maker Media, 2015). The plan for the workshop engages both established ECE Makerspaces while integrating participants from under-resourced schools to establish a diverse network. "Makerspace in a Box" electronic-focused giveaways will be given to participants coming from HBCUs, HSIs, and TCUs. Dissemination activities will be integrated with ongoing branding efforts by ECEDHA which will multiply the impact of the initial workshop. Follow-on workshops at ASEE, Engineering Dean's Council, Maker Faires, and NAMEPA are aimed to disseminate to critical audiences.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
在政策界,对强大的STEM劳动力的需求得到了广泛的讨论。特别是,美国授予的电气和计算机工程(欧洲经委会)学位的数量出现了多年下降(随后小幅上升)(国家科学委员会,2016年)。尽管对不断增长和有能力的欧洲教育工作人员的需求已经有了很好的证明,但如何影响大学入学仍然是一个相当有争议的问题。可能影响大学入学的一种方式是支持以欧洲经委会为重点的制造和制造空间。Makerspace吸引了许多对欧洲经委会相关主题非常感兴趣的人,包括嵌入式系统、机器人、人工智能、人机交互和电子制造,许多制造商自认为对电气和计算机工程有兴趣(Dougherty,2016)。然而,大学校园内外的大多数制作空间的设施主要集中在激光切割机和3-D打印机等机械制造工具上。制造不仅仅是创造塑料3-D部件,而是有潜力激发出真正创新的功能性解决方案,解决人们关心的问题。虽然机械工程学与制造者运动与先进制造紧密相连,但欧洲经委会的课程迄今在利用与制造者运动的强大学科联系方面做得很少。本研讨会将探讨如何利用制造和制造空间来吸引学生并留住学生,以及暴露于制造空间对学生学习的影响。这项活动将有助于增进对欧洲经委会本科生的作用的了解,并在提高欧洲经委会本科生的数量和质量方面发挥作用。讲习班具有变革的潜力,因为它将为今后的项目奠定基础,这些项目将阐明教育在招收学生进入欧洲经委会方面发挥的作用。研讨会的计划建立在现有会议的基础上,以达到目标受众,并使NSF的资源能够集中在资源不足的项目上。该团队在制造运动和制造工程方面都有丰富的经验,并与ECEDHA和ASEE有着密切的关系。这项工作的更广泛的影响是显著的,因为创客空间和创客运动在社区、图书馆和学校中是一个日益增长的现象,也是美国创新生态系统的贡献者(德勤边缘和创客媒体中心,2015)。讲习班的计划既有欧洲经委会现有的制造空间,也有来自资源不足的学校的参与者,以建立一个多样化的网络。来自HBCU、HSI和TCU的参与者将获得“盒子里的Makerspace”电子礼品。传播活动将与ECEDHA正在进行的品牌推广工作相结合,这将扩大最初讲习班的影响。在ASEE、工程院长理事会、Maker Faire和NAMEPA举办的后续研讨会旨在向关键受众传播。该奖项反映了NSF的法定使命,并通过使用基金会的智力优势和更广泛的影响审查标准进行评估,被认为值得支持。

项目成果

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Shawn Jordan其他文献

Cliff Brangwynne: All the right materials
Cliff Brangwynne:所有合适的材料
  • DOI:
  • 发表时间:
    2016
  • 期刊:
  • 影响因子:
    7.8
  • 作者:
    Shawn Jordan
  • 通讯作者:
    Shawn Jordan

Shawn Jordan的其他文献

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{{ truncateString('Shawn Jordan', 18)}}的其他基金

Culturally situated immersive virtual learning and engineering design to build STEM capacity in Dine communities
具有文化背景的沉浸式虚拟学习和工程设计,旨在培养餐饮社区的 STEM 能力
  • 批准号:
    2241802
  • 财政年份:
    2023
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Standard Grant
Workshop: Culturally Relevant Enterprise Development (CRED) for Tribal Colleges Listen and Learn
研讨会:部落学院的文化相关企业发展 (CRED) 聆听和学习
  • 批准号:
    1931001
  • 财政年份:
    2019
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Standard Grant
I-Corps l: Leveraging Maker Pathways Research Projects to Scale Steam + Making Outreach Programs
I-Corps l:利用 Maker Pathways 研究项目来扩展 Steam 制作推广计划
  • 批准号:
    1514515
  • 财政年份:
    2015
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Standard Grant
CAREER: ENGINEERING DESIGN ACROSS NAVAJO CULTURE, COMMUNITY, AND SOCIETY
职业:跨纳瓦霍文化、社区和社会的工程设计
  • 批准号:
    1351728
  • 财政年份:
    2014
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Standard Grant
Broadening the Reach of Engineering through Community Engagement (BRECE)
通过社区参与扩大工程范围 (BRECE)
  • 批准号:
    1259356
  • 财政年份:
    2013
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Continuing Grant
Might Young Makers Be The Engineers Of The Future?
年轻创客可能成为未来的工程师吗?
  • 批准号:
    1329321
  • 财政年份:
    2013
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Standard Grant

相似国自然基金

Scalable Learning and Optimization: High-dimensional Models and Online Decision-Making Strategies for Big Data Analysis
  • 批准号:
  • 批准年份:
    2024
  • 资助金额:
    万元
  • 项目类别:
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相似海外基金

Making Mentors: Enhancing Access to STEM Careers for Autistic Youth through Mentorship Programs in Makerspaces
培养导师:通过创客空间中的导师计划,增加自闭症青少年获得 STEM 职业的机会
  • 批准号:
    2241350
  • 财政年份:
    2023
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    $ 9.99万
  • 项目类别:
    Standard Grant
Making the makers: how increased agency and social impact driven makerspaces grow engineering identity and self-efficacy in marginalized students
创造创客:增加代理和社会影响力驱动的创客空间如何提高边缘化学生的工程认同和自我效能
  • 批准号:
    2142638
  • 财政年份:
    2022
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Standard Grant
Collaborative Research: The Making of Engineers: Influence of Makerspaces on the Preparation of Undergraduates as Engineers
合作研究:工程师的培养:创客空间对本科生成为工程师的准备的影响
  • 批准号:
    2113755
  • 财政年份:
    2021
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    $ 9.99万
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    Standard Grant
CAREER: Equity in the Making: Investigating Spatial Arrangements of Makerspaces and Their Impact on Diverse User Populations
职业:创造中的公平:调查创客空间的空间布局及其对不同用户群体的影响
  • 批准号:
    1942930
  • 财政年份:
    2020
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Continuing Grant
Making With Understanding: Using Augmented Reality to Support Peer Teaching in Makerspaces
理解创造:利用增强现实支持创客空间中的同伴教学
  • 批准号:
    1917716
  • 财政年份:
    2019
  • 资助金额:
    $ 9.99万
  • 项目类别:
    Standard Grant
Collaborative Research: The Making of Engineers: Influence of Makerspaces on the Preparation of Undergraduates as Engineers
合作研究:工程师的培养:创客空间对本科生成为工程师的准备的影响
  • 批准号:
    1902829
  • 财政年份:
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    $ 9.99万
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Collaborative Research: The Making of Engineers: Influence of Makerspaces on the Preparation of Undergraduates as Engineers
合作研究:工程师的培养:创客空间对本科生成为工程师的准备的影响
  • 批准号:
    1664271
  • 财政年份:
    2017
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    $ 9.99万
  • 项目类别:
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Collaborative Research: The Making of Engineers: Influence of Makerspaces on the Preparation of Undergraduates as Engineers
合作研究:工程师的培养:创客空间对本科生成为工程师的准备的影响
  • 批准号:
    1664274
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    2017
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    $ 9.99万
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Collaborative Research: The Making of Engineers: Influence of Makerspaces on the Preparation of Undergraduates as Engineers
合作研究:工程师的培养:创客空间对本科生成为工程师的准备的影响
  • 批准号:
    1664272
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Making for Change: Becoming Community Engineering Experts through Makerspaces and Youth Ethnography
做出改变:通过创客空间和青年民族志成为社区工程专家
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