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SBIR Phase II: Making Math Intuitive, Creative, and Social in Tile Farm Classroom

SBIR Phase II: Making Math Intuitive, Creative, and Social in Tile Farm Classroom
SBIR 第二阶段:在 Tile Farm 课堂上让数学变得直观、富有创意和社交
批准号:
2322118
负责人:
Louis Romero
金额:
$100.0万
依托单位:
依托单位国家:
美国
项目类别:
Cooperative Agreement
财政年份:
2023
资助国家:
美国
项目状态:
未结题
起止时间:
2023-11-15 至 2025-10-31
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项目摘要

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中文摘要
翻译
这个小企业创新研究(SBIR)第二阶段项目创建了一个数学教育应用程序,旨在改变幼儿与数学的关系。数学成绩差和对数学的消极态度在美国很普遍,几十年来一直是问题。该应用程序的设计基于丰富的教育理论,这些理论对学生的数学和科学成绩有积极的影响。该应用程序以一种使数学学习更加直观和吸引人的方式教授数学,同时教幼儿成为坚持不懈和自信的问题解决者。此外,该应用程序将数学与艺术,社会研究,计算机科学和工程等多种学科联系起来。最终,该应用程序旨在激励新一代的问题解决者,在从科学到艺术的各个领域作为创造性的专业人士做出贡献。这个小企业创新研究第二阶段项目将创建一个新颖的数学教学法,特别强调数学的可视化,学生的创造力和学生解决问题的能力的发展,同时使用人工智能来优化学生的学习和动机。此外,该技术将允许幼儿设计,构建和分享自己的数学学习游戏和谜题,并提供强大的社交学习体验。该应用程序的设计基于丰富的理论证据,这些证据表明儿童空间,算术和批判性思维技能的早期发展如何对学生以后的数学和科学成就产生深远的积极影响。该奖项反映了NSF的法定使命,并通过使用基金会的知识价值和更广泛的影响审查标准进行评估,被认为值得支持。
英文摘要
This Small Business Innovation Research (SBIR) Phase II project creates a math education app aimed at transforming the way young children relate to math. Poor math achievement and negative attitudes towards math are pervasive in the United States and have been problems for decades. The app's design is based on a wealth of educational theories known to have a positive influence on students' mathematical and scientific achievement. The app teaches math in a way that makes math learning more intuitive and engaging, while simultaneously teaching young children to become persevering and confident problem solvers. Furthermore, the app links math to diverse subjects such as art, social studies, computer science, and engineering. Ultimately, the app aims to inspire a new generation of problem solvers contributing as creative professionals in every field from science to art.This Small Business Innovation Research Phase II project will create a novel mathematics pedagogy that places a unique emphasis on the visualization of math, student creativity, and the development of students' problem-solving skills, while using artificial intelligence to optimize student learning and motivation. Furthermore, the technology will allow for young children to design, build, and share their own math learning games and puzzles, and provide a powerful social learning experience. The app’s design is based on a wealth of theoretical evidence that has shown how early development of children's spatial, numeracy, and critical thinking skills can have a profoundly positive influence on students' mathematical and scientific achievement later in life. The novelty of this approach opens doors to a wide variety of research opportunities in education research and neuroscience.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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SBIR Phase I: Tile Farm: A Versatile Math Education App That Promotes the Development of Spatial, Numeracy, and Higher-Order Thinking Skills
  • 批准号:
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