Serious gaming for chemotherapy-induced nausea and vomiting in older adults with cancer: A randomized clinical trial

认真玩游戏可治疗老年癌症患者化疗引起的恶心和呕吐:一项随机临床试验

基本信息

  • 批准号:
    10441783
  • 负责人:
  • 金额:
    $ 51.02万
  • 依托单位:
  • 依托单位国家:
    美国
  • 项目类别:
  • 财政年份:
    2022
  • 资助国家:
    美国
  • 起止时间:
    2022-09-26 至 2027-06-30
  • 项目状态:
    未结题

项目摘要

Project Summary Older adults are at higher risk of toxicity and progressive severe effects related to cancer treatment. They experience numerous side effects from cancer treatment including chemotherapy-induced nausea and vomiting (CINV), but often undermanage it because they do not believe their actions to self-manage CINV will be effective. Many older adults report taking anti-nausea medication only when CINV is severe and some adopt a ‘watchful waiting” strategy as they wait for CINV to go away on its own. This lack of self- management leads to reduced daily functioning, reduced adherence to treatment, increased healthcare use (emergency department and hospital admissions) and cost, and lower quality of life. There is a critical need for new strategies to assist older adults in engaging in more active preventative and self-management behaviors at home to reduce negative outcomes. Our team developed and tested a serious game intervention that directly addresses older adults’ erroneous beliefs about CINV management. The eSSET-CINV intervention is a technology-based educational simulation in which older adults learn to apply what they have previously learned about CINV self- management strategies to an avatar who is at high risk for nausea at home after chemotherapy. Players make decisions to prevent CINV and to self-manage it when it occurs. Our preliminary study showed that older adults who were exposed to the eSSET-CINV intervention used twice as many CINV preventative strategies than those who did not get the intervention. The goal of this study is to determine the eSSET-CINV’s effectiveness at reducing CINV severity and healthcare use and increasing functioning and quality of life. We will use a 2-group (intervention, attention control) randomized clinical trial design. Aim 1 of this study is to examine changes in CINV severity, self- management behaviors, functioning, QOL, cognitive representation and healthcare use within the intervention group from baseline to completion of the study. Aim 2 is to determine efficacy of the eSSET-CINV intervention by comparing differences in primary outcomes (CINV severity, healthcare use) and secondary outcomes (self-management behaviors, functioning, and QOL) between groups at each follow-up visit and completion of the study. A sample of 500 older adults will be recruited. The intervention group will receive the eSSET-CINV at baseline, the attention control will receive it at the end of the study. Both groups will be followed for 6 months. Our long-term goal is to develop unique, culturally relevant serious games that allow older adults to practice making side-effect related self- care decisions at home in a no-risk simulated environment. This research addresses the NIH research priorities facilitating changes in cancer symptom prevention and self-management through increasing positive health behaviors and improved health outcomes in an understudied population.
项目摘要 老年人的毒性风险较高,与癌症治疗有关的渐进性严重影响。 他们从癌症治疗中经历了许多副作用,包括化学疗法诱导的 恶心和呕吐(CINV),但经常进行管理,因为他们不相信自己的行为 自我管理的CINV将是有效的。许多老年人报告仅服用抗nousea药物 当Cinv严重时,有些人在等待Cinv消失时采用“注意等待”策略 它自己的。缺乏自我管理会导致日常运作降低,依从性降低 治疗,医疗保健使用增加(急诊科和住院)和费用,以及 降低生活质量。迫切需要新策略来协助老年人参与 在家中更积极的预防和自我管理行为,以减少负面结果。我们的 团队开发并测试了严重的游戏干预措施,该干预直接解决了老年人的错误 相信CINV管理。 Esset-Cinv干预是一种基于技术的教育 老年人学会应用他们以前学到的关于CINV自我的知识的模拟 化学疗法后在家中处于恶心的高风险的头像的管理策略。 玩家决定在发生时预防CINV并自我管理。我们的初步研究 表明暴露于Esset-Cinv干预措施的老年人使用了两倍 CINV预防策略比没有进行干预的人。这项研究的目的是 确定Esset-Cinv在降低CINV严重性和医疗保健使用方面的有效性 提高功能和生活质量。我们将使用2组(干预,注意力控制) 随机临床试验设计。本研究的目标1是检查CINV严重程度的变化,自我 管理行为,功能,生活质量,认知代表和医疗保健 从基线到完成研究的干预组。目标2是确定 通过比较主要结果的差异(CINV严重性,医疗保健 使用)和次要结果(自我管理行为,功能和QOL) 每次后续访问和研究完成。将招募500名老年人样本。这 干预小组将在基线时收到Esset-Cinv,注意力控制将在 研究结束。两组将持续6个月。我们的长期目标是发展独特 具有文化相关的严肃游戏,使老年人能够练习与副作用相关的自我 在无风险的模拟环境中在家中的护理决定。这项研究解决了NIH研究 优先级通过增加癌症症状预防和自我管理的变化 在知识人群中,健康行为积极,改善了健康状况。

项目成果

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Victoria Loerzel其他文献

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{{ truncateString('Victoria Loerzel', 18)}}的其他基金

Serious gaming for chemotherapy-induced nausea and vomiting in older adults with cancer: A randomized clinical trial
认真玩游戏可治疗老年癌症患者化疗引起的恶心和呕吐:一项随机临床试验
  • 批准号:
    10710034
  • 财政年份:
    2022
  • 资助金额:
    $ 51.02万
  • 项目类别:

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