Immersive Pipeline: Production pipelines and translators for the authoring, sharing, and touring of immersive media performance works
Immersive Pipeline: Production pipelines and translators for the authoring, sharing, and touring of immersive media performance works
批准号:
AH/R010145/1
负责人:
Atau Tanaka
金额:
$7.7万
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2018
资助国家:
英国
项目状态:
已结题
起止时间:
2018 至 --
中文摘要
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英文摘要
Immersive media and virtual reality are not the same thing. While VR brings with it the image of experiencing virtual worlds through 3D headset displays, the actual use of such displays can be physically disorienting and socially isolating. Immersive audiovisual experiences can be created in public space and in performance by the seamless projection of data, graphics, and video on all surfaces of a performance space, and by the use of multichannel surround sound. Immersion can take place in real space and be shared with others as an embodied collective experience. Goldsmiths' Sonics Immersive Media Labs (SIML) is part of an international network of immersive projection venues including rectangular surround video facilities like the RML CineChamber (San Francisco), domes such as the SATosphere (Montreal), or new formats such as the ISM Hexadome (Berlin). Whilst these facilities exist around the world, there has yet to be established a standard working method for the creation of new cultural works for them. Artists find themselves dedicating an inordinate proportion of their creative time understanding how to configure their work to fit an immersive space, often reinventing the wheel. Once a work has premiered, they find it difficult to tour it out of lack of compatibility across these venues, resulting in inadvertently site-specific work. We are experiencing a teething period in immersive media not dissimilar to the early days of cinema, before a lingua franca of authoring method and technical process was established. The Immersive Pipeline project will partner with these leading cultural sector institutions above, as well as with immersive technology companies Derivative and NSC Creative, to form a partnership to design and develop an artist-facing immersive media production workflow. The project will engage with artists, scientists, presentation venues, and technology companies in participatory design sessions to define best practice for creative immersive media production. We will produce an immersive content authoring pipeline and make it available to artists as a method and process with which to create new works for multiscreen spaces. By partnering with the Elizabeth Garrett Anderson Institute for Women's Health, the project will demonstrate the pertinence of artistic immersive visualization and sonification in the health and medical sector. Finally, we will work with our partner venues to define the specification for, and prototype, a translation and format conversion technology allowing work created for one venue (for example a dome) to be automatically translated for projection in another (a rectangular venue). The results of the project will: 1.) Empower artists to produce works for a range of immersive venues, 2.) Advance the state of the art of projection mapping technology, 3.) Bring together a diverse group of cultural institutions through shared vision and technical interoperability, and 4.) Bootstrap an international consortium for future large research projects. The results of the Immersive Pipeline project will be showcased in a public performance/screening event.
期刊论文(2)
专著(0)
科研奖励(0)
会议论文
Live Visuals - History, Theory, Practice
现场视觉效果 - 历史、理论、实践
DOI:
10.4324/9781003282396
发表时间:
2022
期刊:
影响因子:
--
作者:
[Gibson S]
通讯作者:
Gibson S
Body and Embodiment in Dance Performance
舞蹈表演中的身体与体现
DOI:
10.1145/3347122.3359596
发表时间:
2019
期刊:
影响因子:
--
作者:
[Peng Y]
通讯作者:
Peng Y
Hybrid Venue: From Network Audio to Future Gigs
-
批准号:AH/Y006054/1
-
项目类别:Research Grant
-
资助金额:$15.65万
-
财政年份:2023
-
负责人:Atau Tanaka
-
依托单位:
Hybrid Live: Preserving musical traditions and creating new practices performing over networks
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批准号:AH/V009567/1
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项目类别:Research Grant
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资助金额:$8.5万
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财政年份:2021
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负责人:Atau Tanaka
-
依托单位:
Immersive Pipeline 2: Out of the lab and into the wild
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批准号:AH/S010637/1
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项目类别:Research Grant
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资助金额:$4.09万
-
财政年份:2019
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负责人:Atau Tanaka
-
依托单位:
Art, Artifice & Intelligence: A UK-Japan partnership exploring art and AI
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批准号:ES/S014128/1
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项目类别:Research Grant
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资助金额:$6.36万
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财政年份:2019
-
负责人:Atau Tanaka
-
依托单位:
Design Patterns for Inclusive Collaboration (DePIC)
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批准号:EP/J018120/1
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项目类别:Research Grant
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资助金额:$16.66万
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财政年份:2012
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负责人:Atau Tanaka
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依托单位:
Situating Community through Creative Technologies and Practice
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批准号:AH/J500905/1
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项目类别:Research Grant
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资助金额:$4.15万
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财政年份:2011
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负责人:Atau Tanaka
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依托单位:
国内基金
海外基金
FAST连续观测数据处理的pipeline开发
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批准号:
-
项目类别:省市级项目
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资助金额:--
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批准年份:2024
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负责人:
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依托单位:
云台40米射电望远镜脉冲星后端实时pipeline关键技术研究
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批准号:12063003
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项目类别:地区科学基金项目
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资助金额:37.0万元
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批准年份:2020
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负责人:戴伟
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依托单位:
FAST高性能Pipeline关键技术研究
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批准号:U1731125
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项目类别:联合基金项目
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资助金额:46.0万元
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批准年份:2017
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负责人:肖健
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依托单位: