User Not Found: Social Media Technologies as Immersive Performance

未找到用户:社交媒体技术作为沉浸式性能

基本信息

  • 批准号:
    AH/R010293/1
  • 负责人:
  • 金额:
    $ 6.71万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Research Grant
  • 财政年份:
    2018
  • 资助国家:
    英国
  • 起止时间:
    2018 至 无数据
  • 项目状态:
    已结题

项目摘要

This project is designed to stimulate innovation in immersive theatre performance and in software applications that can form an integral part of a performance. It brings together academics from the Universities of Reading and Bath, the theatre company Dante or Die and the creative technology company Marmelo. It explores how to engage with spectators both collectively and individually to exploit the capabilities of live interactive technology in the context of a public performance event. The project will include the creation of a performance, titled 'User Not Found', for which Marmelo will produce an app for interactive mobile devices that can be exploited in theatre performances and other kinds of public events. The app will be developed to simulate, via remote triggers, the normal operation of a mobile or tablet device but has the potential to be developed for various contexts, including improving access for deaf and disabled audiences, through captioning via smartphone technology, enhancing audience participation and interactivity and contributing to immersive experiences in a range of cultural events Currently, the lives and memories of most people in developed countries are expressed and accompanied by their history of electronic communications, their social media interactions and their collections of data such as photographs, videos and music. Social media traces are integral to identity, rather than being secondary to it as reflections, distortions or extensions. The relationship between people and their social media lives becomes particular clear and problematic after death and in the process of ageing, people may prepare for death by crafting their digital legacy thus reflecting on their identity and seeking to pass on a version of themselves. In Dante or Die's performance, 'User Not Found', the central character experiences bereavement and mourning via the digital traces of his dead partner and the performance will focus on the relationship between life, death, identity and social media, using the immersive technology developed by Marmelo to explore the topic of internet and website legacies, following the death of a user. Since the topic of the performance is social media technology and death, the project will draw on the expertise of CI Dr. John Troyer, to explore ways in which industries surrounding death, for example, grief counsellors, funeral directors and lawyers, are addressing the issue of an internet legacy. Research in this area has been carried out in the fields of Human Computer Interaction, Information Science, Ageing and Death Studies, for example, and it has been explored in popular media representations such as the television series Black Mirror. This research grant application is to develop a project that builds on initial groundwork, including with intended collaborators and experts and winning R&D funding for performance development. It will use immersive theatre performance alongside an online software application, to explore and debate issues of virtual life, death, memory and identity for a range of audience constituencies.To disseminate the work, the project will draw on the existing networks of venues that regularly support and host DOD performances to stage 'User Not Found' in non-traditional performance spaces, and thus encourage new audience constituencies. The project will create opportunities for 'User Not Found' to form part of participatory workshops with relevant stake-holders: e.g. social media companies, funeral directors, bereavement counsellors..
该项目旨在刺激沉浸式戏剧表演和软件应用程序的创新,这些应用程序可以构成表演的一个组成部分。它汇集了来自阅读大学和巴斯大学、戏剧公司但丁或死亡和创意技术公司马梅洛的学者。它探讨了如何在公共表演活动中集体和单独地与观众互动,以利用现场互动技术的功能。该项目将包括创建一个名为“未找到用户”的表演,Marmelo将为互动移动的设备制作一个应用程序,可以在戏剧表演和其他类型的公共活动中使用。该应用程序将通过远程触发模拟移动的或平板设备的正常操作,但有可能开发用于各种环境,包括通过智能手机技术的字幕改善聋人和残疾观众的访问,增强观众的参与和互动性,并有助于在一系列文化活动中提供身临其境的体验。发达国家大多数人的生活和记忆都是通过他们的电子通信史、社交媒体互动以及照片、视频和音乐等数据的收集来表达和伴随的。社交媒体痕迹是身份的组成部分,而不是次要的反映,扭曲或延伸。人与其社交媒体生活之间的关系在死后变得特别清晰和有问题,在衰老的过程中,人们可能会通过制作他们的数字遗产来为死亡做准备,从而反思他们的身份并寻求传递自己的版本。在Dante or Die的表演“User Not Found”中,中心人物通过他死去的伴侣的数字痕迹体验丧亲之痛和哀悼,表演将专注于生,死,身份和社交媒体之间的关系,使用Marmelo开发的沉浸式技术来探索互联网和网站遗产的主题,跟随用户的死亡。由于表演的主题是社交媒体技术和死亡,该项目将借鉴CI博士的专业知识John Troyer,探索围绕死亡的行业,例如悲伤顾问,葬礼承办人和律师,正在解决互联网遗产问题的方式。这方面的研究已在人机交互、信息科学、老龄化和死亡研究等领域开展,并在电视连续剧《黑镜》等流行媒体中进行了探讨。这项研究资助申请是为了开发一个建立在初步基础上的项目,包括与预期的合作者和专家,并赢得性能开发的研发资金。它将使用沉浸式戏剧表演和在线软件应用程序,为一系列观众群体探索和辩论虚拟生命、死亡、记忆和身份等问题。为了传播这项工作,该项目将利用现有的经常支持和主办国防部表演的场地网络,在非传统表演空间上演“用户未找到”,从而鼓励新的观众群体。该项目将为“未找到用户”创造机会,与相关利益相关者(例如社交媒体公司、葬礼承办人、丧亲顾问)一起参加参与式研讨会。

项目成果

期刊论文数量(1)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
User Not Found
未找到用户
  • DOI:
  • 发表时间:
    2018
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Goode
  • 通讯作者:
    Goode
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