Ludic Geopolitics: children's play, war toys and re-enchantment with the British military

游戏地缘政治:儿童游戏、战争玩具以及对英国军队的重新迷恋

基本信息

  • 批准号:
    ES/L001926/1
  • 负责人:
  • 金额:
    $ 50.36万
  • 依托单位:
  • 依托单位国家:
    英国
  • 项目类别:
    Research Grant
  • 财政年份:
    2013
  • 资助国家:
    英国
  • 起止时间:
    2013 至 无数据
  • 项目状态:
    已结题

项目摘要

Militarism/securitisation is increasingly imprinting on everyday geographies well beyond areas of actual armed conflict. Through an innovative focus on children's war play, this project addresses the need to understand mundane aspects of security alongside large-scale actions on the national and global stage. The taken-for-granted nature of children's play means it is typically excluded from important discussions of security, and thus its role in making military technologies and logics banal-like goes unchallenged. Working in partnership with the Museum of Childhood (MOC) - a branch of the internationally-renowned V&A Museum specialising in the delivery of family activities/educational outreach programmes - this project analyses how military technologies and logics are made banal-like through children's play with action figures, and thus the role of toys in the making of the citizen.Since the 1990s, increasing attention has been paid to how geographies of global politics are represented through popular culture, such as films, radio and magazines. Despite the enduring war play debate, children and toys have typically been excluded from these discussions. A grounded cultural commentary on war play and how children develop understanding of geopolitical climates is urgently needed.Using the contemporary HM Armed Forces (HMAF) action figure range (licensed by the Ministry of Defence and one of the strongest new brands in the toy industry) as a central case study, this research analyses the design and interpretation of the British military action figure. Based on an innovative methodology developed as part of previous ESRC awards, this project uses interlinking strands of trade, museum and home based ethnographic research to ask:1. How has the history of the British action figure been shaped by wider geopolitical climates?2. What geopolitical narratives have shaped, and are shaped by HMAF toys?4. How do children make sense of contemporary geopolitics through play with HMAF toys?5. How can toys be used as an educational tool for understanding historical/contemporary geopolitical climates?Encouraging dialogue between researchers in the social sciences, this project expands the concept of the 'military industrial media entertainment complex' to consider how play and toys shape/are shaped by imaginations and practices of warfare. This research has benefits for a wide range of audiences:*Academics studying security/geopolitics/international relations/childhood*Project partner and similar institutions interested in public understanding of military activities/war play*Educators charged with developing notions of citizenship and understanding of geopolitical climates*Security think tanks interested in public understanding of war and conflict*Military outreach personnel interested in the development of political subjectivity and its role in public support*Parents/wider public interested in the ongoing war play debateTo maximise the impact of this project, the following activities are planned:*Production of academic papers for journals/conferences and a co-authored monograph*Evaluative/methodological reports for project partner and similar institutions*Educational resources for War Games exhibition hosted at the MOC and travelling nationwide*Inclusion of war play in existing ESRC website about children's use of toys*2 research-based events for the beneficiaries named above, with public lecture element*Media press releases, regularly updated academic/project partner blogs and Twitter feeds to generate interest/circulate findingsThus, this award will foster interdisciplinary working between researchers in human geography, childhood studies and geopolitics/international relations/security studies; capacity building in child-centred creative methodologies; facilitate knowledge exchange between academics and the above named beneficiaries; and enhance education through research-led teaching.
军国主义/证券化正越来越多地印刻在日常地理上,远远超出了实际武装冲突的地区。通过对儿童战争游戏的创新关注,该项目解决了在国家和全球舞台上大规模行动的同时了解安全的世俗方面的需求。儿童游戏被视为理所当然的性质意味着它通常被排除在重要的安全讨论之外,因此它在使军事技术和逻辑变得平庸方面的作用没有受到挑战。儿童博物馆(MOC)是国际知名的V&A博物馆的分支,专门提供家庭活动/教育推广方案,该项目与儿童博物馆合作,分析儿童如何通过玩活动人物使军事技术和逻辑变得平庸,从而分析玩具在塑造公民中的作用。自1990年代以来,人们越来越关注如何通过电影、广播和杂志等流行文化来表现全球政治的地域。尽管关于战争游戏的争论持续不断,但儿童和玩具通常被排除在这些讨论之外。一个接地的文化评论的战争游戏,以及儿童如何发展的地缘政治climes.Using当代HM武装部队(HMAF)的行动数字范围(授权国防部和玩具行业最强的新品牌之一)作为一个中心的案例研究,本研究分析了英国军事行动数字的设计和解释。基于创新的方法论开发的一部分,以前的ESRC奖项,该项目使用贸易,博物馆和家庭为基础的人种学研究的相互联系的链问:1。更广泛的地缘政治气候如何塑造了英国动作人物的历史?2.什么样的地缘政治叙事塑造了,并由HMAF玩具塑造?4.孩子们如何通过玩HMAF玩具来理解当代地缘政治?5.如何将玩具作为理解历史/当代地缘政治气候的教育工具?鼓励社会科学研究人员之间的对话,该项目扩大了“军事工业媒体娱乐综合体”的概念,以考虑游戏和玩具如何塑造战争的想象力和实践。这项研究对广泛的受众有好处:* 学习安全/地缘政治/国际关系/儿童的学者 * 项目合作伙伴和对军事活动/战争剧的公众理解感兴趣的类似机构 * 负责发展公民意识和理解地缘政治气候的教育工作者 * 对战争和冲突的公众理解感兴趣的安全智库 * 对政治主体性的发展及其在公众支持中的作用感兴趣的军事外联人员 * 对正在进行的战争剧辩论感兴趣的家长/更广泛的公众为了最大限度地发挥本项目的影响,计划开展以下活动:* 为期刊/会议撰写学术论文和共同撰写的专著 * 为项目合作伙伴和类似机构提供评估/方法报告 * 在MOC举办的战争游戏展览的教育资源,并在全国范围内巡回 * 在ESRC现有的儿童使用玩具网站上纳入战争游戏 *2研究-* 媒体新闻稿、定期更新的学术/项目合作伙伴博客和Twitter供稿,以产生兴趣/传播研究结果因此,该奖项将促进人文地理学、儿童研究和地缘政治/国际关系/安全研究方面的研究人员之间的跨学科合作;在以儿童为中心的创造性方法方面进行能力建设;促进学术界与上述受益者之间的知识交流;以及通过以研究为主导的教学加强教育。

项目成果

期刊论文数量(10)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
Domesticating Geopolitics
驯化地缘政治
  • DOI:
  • 发表时间:
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Carter S
  • 通讯作者:
    Carter S
Playing War: the action figure's role in the domestic co-constitution of geopolitical cultures
玩战争:动作人物在地缘政治文化的国内共构中的作用
  • DOI:
  • 发表时间:
    2015
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Carter S
  • 通讯作者:
    Carter S
The Ace in the Hole: Special Forces, popular culture and exceptional geopolitics
王牌:特种部队、流行文化和特殊的地缘政治
  • DOI:
  • 发表时间:
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Kirby P
  • 通讯作者:
    Kirby P
Ludic Geopolitics: pacifism and militarism in War Games, then and now
游戏地缘政治:战争游戏中的和平主义和军国主义,过去和现在
  • DOI:
  • 发表时间:
    2015
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Carter S
  • 通讯作者:
    Carter S
War Games and the Cold War
战争游戏和冷战
  • DOI:
  • 发表时间:
    2013
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Carter S
  • 通讯作者:
    Carter S
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Tara Woodyer其他文献

Lives of things
事物的生命
  • DOI:
  • 发表时间:
    2012
  • 期刊:
  • 影响因子:
    0
  • 作者:
    I. Cook;Tara Woodyer
  • 通讯作者:
    Tara Woodyer
Assessing absolute and relative accuracy of recreation‐grade and mobile phone GNSS devices: a method for informing device choice
评估娱乐级和移动电话 GNSS 设备的绝对和相对精度:一种告知设备选择的方法
  • DOI:
    10.1111/area.12172
  • 发表时间:
    2015
  • 期刊:
  • 影响因子:
    2.2
  • 作者:
    M. Schaefer;Tara Woodyer
  • 通讯作者:
    Tara Woodyer
The wonderful thing about tiggers
老虎的奇妙之处
  • DOI:
  • 发表时间:
    2018
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Tara Woodyer
  • 通讯作者:
    Tara Woodyer
Toying with Militarization: Children and War on the Homefront
玩弄军事化:儿童与后方的战争
  • DOI:
  • 发表时间:
    2020
  • 期刊:
  • 影响因子:
    0
  • 作者:
    Tara Woodyer;Sean Carter
  • 通讯作者:
    Sean Carter
Ludic geographies: not merely child’s play
游戏地理:不仅仅是儿戏
  • DOI:
    10.1111/j.1749-8198.2012.00477.x
  • 发表时间:
    2012
  • 期刊:
  • 影响因子:
    3.1
  • 作者:
    Tara Woodyer
  • 通讯作者:
    Tara Woodyer

Tara Woodyer的其他文献

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{{ truncateString('Tara Woodyer', 18)}}的其他基金

Playing with Toys: the animated geographies of children's material culture
玩玩具:儿童物质文化的动画地理
  • 批准号:
    ES/I024891/1
  • 财政年份:
    2011
  • 资助金额:
    $ 50.36万
  • 项目类别:
    Fellowship

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