Materiality in Comics - Reframing Sequential Function in Graphic Novels by Confronting the Page as Surface.
Materiality in Comics - Reframing Sequential Function in Graphic Novels by Confronting the Page as Surface.
批准号:
2582677
负责人:
金额:
$0.0万
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2021
资助国家:
英国
项目状态:
未结题
起止时间:
2021 至 --
中文摘要
这个基于实践的博士学位旨在重新构建我们对平面小说中印刷表面的思考方式。我想定义表面的物质性在视觉叙事的解释机制中所起的作用,并利用这些发现来开辟新的顺序阅读形式。为此,我需要研究图书艺术和文学批评以及漫画。重要性问题在这些领域中很常见,但尚未进行基于比较实践的研究。我使用的“重要性”一词是指对构成书籍的物理表面、构成原始艺术作品的材料、动作和支撑的研究,以及如何通过印刷页面来表示。这些物质状态之间的关系,读者对它们的解释,以及技术对它们的调节,广泛地定义了我的兴趣领域。这些研究将形成一个基于实践的计划,其中我将制作三个图形叙述。虽然以图画小说的形式为基础,这些叙述将利用我在更广泛的研究中遇到的理论解释方法。它们的制作将涉及浸泡、刺绣和烫画等材料过程,这些过程通过材料上的水分作用、材料的穿孔和材料的燃烧来挑战页面表面。我创作的图形叙事将形成对物质性更深入理解所开启的连续创新的可能性的描述,致力于图形小说中物质性理论的发展。这样做的目的是确定这些领域的顺序战略,并在其功能中发挥重要作用的定义。除了提出新的理论解释方法外,这项研究还将对我们如何数字化消费漫画产生影响,并提出更微妙的图形叙事数字化方法。
英文摘要
This practice based PhD seeks to reframe the way we think about printed surface in graphic novels. I want to define the role materiality of surface plays in the interpretive mechanism of visual narrative, and use these findings to open up new forms of sequential readings.To do this, I will need to research Book Arts and Literary Criticism alongside Comics. The issue of materiality is common across these fields, but no comparative practice based research has yet been carried out.The term materiality as I use it, means the study of the physical surfaces that make up a book, the materials, actions and supports that comprise the original art work, and how this is represented by the printed page. The relationship between these material states, their interpretation by readers, and their mediation by technology, broadly defines my area of interest. These researches will frame a practice based program, wherein I will produce three graphic narratives. Though grounded in the graphic novel form, these narratives will utilise theoretical methods of interpretation encountered in my wider research. Their production will involve the material processes of soaking, embroidery, and pyrography which challenge the page surface through the action of moisture on material, the piercing of material, and the burning of material.The graphic narratives I create will form an account of the possibilities for sequential innovation opened up by a deeper understanding of materiality, working toward the development of a theory of materiality in graphic novels. The aim of this is to identify sequential strategies across these fields and arrive at a definition of the role materiality plays in their function. As well suggesting new methods of theoretical interpretation, this research will have implications for how we consume comics digitally and suggest more nuanced approaches to the digitisation of graphic narratives.
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