A Translational Research Approach to Healthy Technology Usage in Language-Minority Families with Young Children
A Translational Research Approach to Healthy Technology Usage in Language-Minority Families with Young Children
批准号:
10822222
负责人:
Rosa Guzman Turco
金额:
$27.5万
依托单位国家:
美国
项目类别:
财政年份:
2023
资助国家:
美国
项目状态:
已结题
起止时间:
2023-09-20 至 2024-08-31
关键词:
6 year oldAcademyAcuteAddressAdoptedAdvocacyAdvocateAgeAmericanAreaArticulationAttitudeAwarenessBehaviorBehavioralBooksCOVID-19 pandemicCaregiver supportCaregiversChildChild RearingCodeCommunicationComputer softwareConsumptionDataDecision MakingDevelopmentDevicesE-learningEducationEducational process of instructingEffectivenessEmotionalEnsureEnvironmentEvaluationFaceFamilyFeedbackFlowersFosteringFriendsGenerationsGoalsHabitsHealth educationHome environmentHouseholdHybridsInformaticsInterventionInterviewJointsKnowledgeLanguageLanguage DevelopmentLearningLibrariesLinguisticsLiteratureMeasuresMedicalMethodologyMinorityModelingNational Institute of Child Health and Human DevelopmentNeurocognitiveOutcomePamphletsPaperParent-Child RelationsParentsParticipantPediatricsPhasePlayPositioning AttributeProcessProliferatingProviderQuestionnairesRecommendationResearchResearch PriorityResourcesRespondentRoleSchemeSeriesSmall Business Innovation Research GrantSocial InteractionStrategic PlanningStreamSurveysTechnologyTestingTranslatingTranslational ResearchVideo Recordingage groupbilingualismcatalystdesigndigitaldigital mediadigital technologyelectronic bookempowermentevidence basehealth care disparityhealth equityimprovedinformation gatheringinterestmeetingsprototyperandomized, controlled studyskillssocialtv watchingunderserved communityusabilityverbalvirtualvirtual worldweb platform
中文摘要
项目摘要
在过去的十年里,美国幼儿使用技术的情况越来越普遍,
在新冠肺炎疫情期间向在线学习的过渡重新引起了家长的担忧,
关于屏幕时间的教育。选择高质量应用程序和设置边界的建议
设备的使用通常通过立场声明、白色文件和博客文章传达,但信息
很少以一种吸引人的、家庭友好的方式出现,这种方式可以在年轻人中很容易地被采用和维持。
孩子们的日常生活作为卫生公平问题,
语言少数民族家庭,他们在试图获得相关信息时还面临语言障碍,
资源
这个项目提供了一个互动的,双语的,混合虚拟和物理世界的方法来解决这些问题
翻译间隙它通过双语提出了学术和医学领域的建议
讲故事和一套互动,共同发挥在一个在线虚拟世界的活动,然后过渡到游戏
到物理世界中的照顾者与孩子的互动,使用户能够首先实践健康的技术
通过互动的在线游戏,然后在他们的日常生活中实施这些排练的做法。的
在线平台和互动内容的有效性将通过随机对照试验进行评估。
study.与健康技术使用相关的知识、态度和信心的改善将是
在儿童和他们的照顾者中进行评估。该平台还将评估其促进
孩子和看护人之间的双语互动,支持学习和语言发展。总的来说,
我们的产品将不仅作为一种手段,告知家庭的最佳技术使用的做法,但作为一种催化剂,
扩大和重新设想数字设备的共同游戏,特别是在语言少数民族家庭中。
英文摘要
PROJECT SUMMARY
Technology use among young children in the U.S. has become increasingly prevalent over the past decade,
and the transition to online learning during the COVID-19 pandemic has renewed concerns among parents and
educators about screen time. Recommendations for choosing high-quality apps and setting boundaries around
device use are often conveyed through position statements, white papers, and blog posts, but the information
is rarely presented in an engaging, family-friendly manner that can be readily adopted and sustained in young
children’s everyday routines. As a matter of health equity, this challenge is felt even more acutely among
language-minority households, who additionally face language barriers when attempting to access relevant
resources.
This project delivers an interactive, bilingual, hybrid virtual-and-physical world approach to address these
translational gaps. It presents recommendations from the academic and medical spheres through bilingual
storytelling and a suite of interactive, co-play activities in an online virtual world, then transitions the gameplay
to caretaker-child interactions in the physical world, empowering users to first practice healthy technology
through interactive online games and then implement those rehearsed practices in their day-to-day lives. The
effectiveness of the online platform and interactive content will be evaluated through a randomized controlled
study. Improvements in knowledge, attitudes, and confidence related to healthy technology use will be
assessed among children and their caretakers. The platform will also be evaluated for its ability to facilitate
bilingual interactions between child and caretaker that support learning and language development. Overall,
our product will serve not only as a means to inform families of best technology use practices, but as a catalyst
to broaden and reimagine joint play with digital devices especially among linguistic minority families.
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