Visceral VR: Immersive Human Biology for the Study of Health and Disease
Visceral VR: Immersive Human Biology for the Study of Health and Disease
批准号:
10056601
负责人:
David Sarno
金额:
$68.7万
依托单位:
依托单位国家:
美国
项目类别:
财政年份:
2019
资助国家:
美国
项目状态:
已结题
起止时间:
2019-06-01 至 2022-01-31
关键词:
Active LearningAttitudeBiteCellsCognitionCognitiveDataDiet and NutritionDiseaseEatingEducational CurriculumEducational process of instructingFatty acid glycerol estersFeasibility StudiesFoodFood LabelingGenerationsGoalsHealthHigh School StudentHuman BiologyImageImmersionKnowledgeLabelLearningLifeMedicineModalityMolecularNutrientNutritional SciencePhysiologicalPhysiologyProcessRandomizedResearchSTEM careerScienceScience, Technology, Engineering and MathematicsScientistSelf PerceptionSeriesSmall IntestinesStudentsTestingTravelVisceralWorkbasecareercontrol trialdesignexperiencefrontiergastrointestinal systemhealthy lifestylehigh schoolimpressioninterestmathematical learningnovelnutritionpedagogytheoriesusabilityvirtualvirtual realityvirtual reality environment
中文摘要
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英文摘要
PROJECT SUMMARY/ABSTRACT: VISCERAL VR
Basic nutrition information often comes in the form of bland, abstract words and numbers on a
food label – a label many consumers ignore. Lighthaus’s Visceral VR aims to bring nutrition to
life by harnessing the power of virtual reality (VR) to pioneer an immersive, interactive
approach to teaching the science of nutrition to high school students. With Visceral, students
can follow a meal from the first bite to the last molecule, travelling through the digestive system
into the small intestine, where they can break the food down into molecular nutrients to explore
what’s “healthy” and what isn’t -- and see whether those molecules are delivered to cells for
energy or stored as fat. Visceral gives students a gut-level understanding of the relationship
between food and health.
Lighthaus’s VR-based immersive science and health curricula are designed to engage students
in exciting, transformative experiences that challenge them to apply scientific thought and
practice to develop theories based on first-hand experimentation in in VR. We believe these
embodied experiences in science can inspire a new generation of students to pursue careers in
Science, Technology, Engineering and Mathematics (STEM).
Our project will evaluate science-based VR curriculum's ability to spark student interest in
STEM careers, as well as the effect it has on their retention of health-related knowledge they can
use for crucial lifelong diet and nutrition decisions.
We will conduct a series of usability and feasibility studies with high school science students,
followed by a randomized control trial (RCT) to test the hypothesis that student use of Visceral
can have an effect on students’ health and physiology content knowledge, students’ attitudes
towards nutrition and diet, and students’ STEM aspirations and self-perceptions as scientists.
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