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GPU haptic simulation of soft tissues deformation for spinal surgery training simulator

GPU haptic simulation of soft tissues deformation for spinal surgery training simulator
脊柱手术训练模拟器软组织变形的 GPU 触觉模拟
批准号:
486407-2015
负责人:
Ozell, Benoit
金额:
$1.82万
依托单位国家:
加拿大
项目类别:
Engage Grants Program
财政年份:
2015
资助国家:
加拿大
项目状态:
已结题
起止时间:
2015-01-01 至 2016-12-31

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英文摘要
OSSim Technologies (hereinafter named OSSim), as a private Canadian technology company, positions itself as a pioneer and leader in Virtual Reality (VR)-based open orthopaedic surgeries designed for the training of medical students and orthopaedic residents. Its first product, Sim-K simulator enables simulation training for the total knee replacement procedure. OSSim is currently developing a VR training simulator for complex open surgeries of the spine which requires a new real-time physics-based simulation technique for deformable soft tissues. The motivation of this research is the growing need for robust soft tissues modelling capabilities in complex interactive surgical simulation and time critical applications. Finite elements (FE) modeling, as an accurate continuum mechanics based methodology, will be adopted in order to realistically model the behaviour of the spinal cord, nerve roots, and intervertebral disks combined with the most recent Graphical Process Unit (GPU) technology implementation in order to achieve high frequency update rate that is necessary for haptic rendering. Areas of surgical real-time simulation including soft tissues deformation, contact modelling and cutting, rely on GPU implementations to significantly improve computational times. The choice of this integration scheme combining FE modelling technique and GPU computational approach will offer the best trade-off between robustness, stability, and computing time. As for the spinal surgery simulator, haptic devices will be incorporated for an immersive experience with tactile, visual and audio feedback. Incorporation of haptics within GPU-based soft tissues models will impose an additional computational cost and challenge, given that the force feedback in a realistic haptic simulation requires frequencies higher than 300Hz, versus the 30-60 Hz used in graphics. However, such a real-time soft tissue platform would allow residents to train on a realistic environment. OSSim will exploit the research results in Montreal and successful outcomes from the GPU-based models implementation will allow development of highly realistic medical training simulators and creation of highly qualified jobs in engineering, quality, manufacturing, sales and marketing.
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Environnement d'analyse et de communication des résultats numériques en visualisation scientifique
  • 批准号:
    227818-2013
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $1.09万
  • 财政年份:
    2019
  • 负责人:
    Ozell, Benoit
  • 依托单位:
Simulations de neurochirurgie en temps réel sur GPU avec retour haptique pour le clippage d'anévrisme et la résection d'une tumeur cérébrale et/ou dans la moelle épinière
  • 批准号:
    501444-2016
  • 项目类别:
    Collaborative Research and Development Grants
  • 资助金额:
    $3.19万
  • 财政年份:
    2019
  • 负责人:
    Ozell, Benoit
  • 依托单位:
Simulations de neurochirurgie en temps réel sur GPU avec retour haptique pour le clippage d'anévrisme et la résection d'une tumeur cérébrale et/ou dans la moelle épinière
  • 批准号:
    501444-2016
  • 项目类别:
    Collaborative Research and Development Grants
  • 资助金额:
    $3.11万
  • 财政年份:
    2018
  • 负责人:
    Ozell, Benoit
  • 依托单位:
Simulations de neurochirurgie en temps réel sur GPU avec retour haptique pour le clippage d'anévrisme et la résection d'une tumeur cérébrale et/ou dans la moelle épinière
  • 批准号:
    501444-2016
  • 项目类别:
    Collaborative Research and Development Grants
  • 资助金额:
    $3.52万
  • 财政年份:
    2017
  • 负责人:
    Ozell, Benoit
  • 依托单位:
国内基金
海外基金
基于Haptic的盲人空间认知及其在路径诱导过程中的应用模式研究
  • 批准号:
    41361084
  • 项目类别:
    地区科学基金项目
  • 资助金额:
    52.0万元
  • 批准年份:
    2013
  • 负责人:
    郑江华
  • 依托单位: