Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
批准号:
RGPIN-2016-04422
负责人:
Hancock, Mark
金额:
$2.26万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2016
资助国家:
加拿大
项目状态:
已结题
起止时间:
2016-01-01 至 2017-12-31
中文摘要
人机交互(HCI)通常侧重于软件的任务和功能,通常只在实现功能后才应用于可用性。然而,最近的技术进步和目前在市场上的成功都表明,人们非常关心互动本身。人们被简单、自然、直观的互动所吸引,最好是愉快、有趣的互动。尽管在这一领域有着巨大的商业兴趣,但研究仍然集中在可用性上。相比之下,我和我的研究团队将探索使技术具有激励作用、吸引力,甚至可能是令人信服的使用背后的科学。这将是对交互的深度关注,我们将探索支持触摸中的物理以及全身和空间交互的技术,希望解锁交互的那些方面,这些方面可以在保留功能的同时将我们推向嬉戏和音乐。
虽然人机交互的重点主要是可用性,但游戏行业已经更广泛地考虑了沉浸、参与和享受的元素。众所周知,游戏和玩耍可以一次吸引几个小时的注意力,并鼓励重复和继续使用。事实上,在许多情况下,游戏开发商的新平台都是基于那些已经获得了更高参与度的游戏,比如像《愤怒的小鸟》或《糖果粉碎传奇》这样大获成功的智能手机游戏,或者任天堂Wii之前的成功。许多研究人员已经研究了将游戏的激励方面应用于积极行为改变的方法,例如激励身体活动,鼓励健康饮食,以及参与导致学习的活动。然而,研究人员倾向于关注游戏本身的设计,而不是技术和互动,因为这是激励拉力的来源。
在这项研究中,我们将研究游戏和互动的科学-使用游戏和游戏的原理来设计新的界面,迫使和激励与新技术的互动。这项拟议的研究将利用已应用于游戏的动机理论,如自主决定理论、流动理论和自我调节理论,来理解界面和技术在激励互动和强制使用技术方面的作用。
这一研究计划将为新技术的商业开发和研究提供关键的见解,允许故意发明引人注目的新交互。
英文摘要
Human-computer interaction (HCI) has typically focused on tasks and functionality of software, often with attention to usability only applied once functionality has been achieved. However, both recent technological advances and current successes in the marketplace suggest that people care deeply about the interaction itself. People are attracted by interactions that are simple, natural, and intuitive; preferably even pleasurable and playful. In spite of the huge commercial interest in this area, research has remained focused on usability. In contrast, my research team and I will explore the science behind making technology motivating, attractive, and perhaps even compelling to use. This will be a deep focus on interaction, where we will explore the technologies that support physicality in touch, as well as full-body and spatial interaction, looking to unlock those aspects of interaction that can move us towards the playful and the ludic while retaining functionality.
While the focus in HCI has largely been on usability, the games industry has considered elements of immersion, engagement, and enjoyment more extensively. Games and play are known for capturing attention for hours at a time, and for encouraging repeated and continued use. Indeed, in many cases, game developers base their new platforms on those known to have achieved increased engagement, such as wildly successful smartphone games like Angry Birds or Candy Crush Saga, or the previous success of Nintendo’s Wii. Many researchers have investigated ways to apply motivating aspects of gameplay towards positive behaviour change, such as motivating physical activity, encouraging healthy eating, and engaging in activities that lead to learning. However, researchers have tended to focus on the design of the games themselves, rather than the technology and interaction, for the source of motivational pull.
In this research, we will investigate the science of games and interaction—the use of principles from games and play to design novel interfaces that compel and motivate interaction with new technologies. The proposed research will leverage theories of motivation that have been applied to games, such as self-determination theory, flow theory, and self-regulation theory, to understand the role of interfaces and technologies in motivating interaction and compelling the use of technology.
This research program will provide critical insights for commercial development and research into novel technology, allowing for the intentional invention of compelling novel interaction.
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Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
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批准号:RGPIN-2016-04422
-
项目类别:Discovery Grants Program - Individual
-
资助金额:$4.52万
-
财政年份:2021
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负责人:Hancock, Mark
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依托单位:
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
-
批准号:RGPIN-2016-04422
-
项目类别:Discovery Grants Program - Individual
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资助金额:$2.26万
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财政年份:2020
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负责人:Hancock, Mark
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依托单位:
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
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批准号:RGPIN-2016-04422
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项目类别:Discovery Grants Program - Individual
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资助金额:$2.26万
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财政年份:2019
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负责人:Hancock, Mark
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依托单位:
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
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批准号:492970-2016
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项目类别:Discovery Grants Program - Accelerator Supplements
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资助金额:$2.91万
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财政年份:2018
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负责人:Hancock, Mark
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依托单位:
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
-
批准号:RGPIN-2016-04422
-
项目类别:Discovery Grants Program - Individual
-
资助金额:$2.26万
-
财政年份:2018
-
负责人:Hancock, Mark
-
依托单位:
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
-
批准号:RGPIN-2016-04422
-
项目类别:Discovery Grants Program - Individual
-
资助金额:$2.26万
-
财政年份:2017
-
负责人:Hancock, Mark
-
依托单位:
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
-
批准号:492970-2016
-
项目类别:Discovery Grants Program - Accelerator Supplements
-
资助金额:$2.91万
-
财政年份:2017
-
负责人:Hancock, Mark
-
依托单位:
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
-
批准号:492970-2016
-
项目类别:Discovery Grants Program - Accelerator Supplements
-
资助金额:$2.91万
-
财政年份:2016
-
负责人:Hancock, Mark
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依托单位:
Ubiquitous virtual tools: Providing ad-hoc multitouch interaction on nearby surfaces
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批准号:402278-2011
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项目类别:Discovery Grants Program - Individual
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资助金额:$1.82万
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财政年份:2015
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负责人:Hancock, Mark
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依托单位:
Ubiquitous virtual tools: Providing ad-hoc multitouch interaction on nearby surfaces
-
批准号:402278-2011
-
项目类别:Discovery Grants Program - Individual
-
资助金额:$1.82万
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财政年份:2014
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负责人:Hancock, Mark
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依托单位:
Ubiquitous virtual tools: Providing ad-hoc multitouch interaction on nearby surfaces
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批准号:402278-2011
-
项目类别:Discovery Grants Program - Individual
-
资助金额:$1.82万
-
财政年份:2013
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负责人:Hancock, Mark
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依托单位:
Ubiquitous virtual tools: Providing ad-hoc multitouch interaction on nearby surfaces
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批准号:402278-2011
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项目类别:Discovery Grants Program - Individual
-
资助金额:$1.82万
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财政年份:2012
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负责人:Hancock, Mark
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依托单位:
Using narrative to support interaction on mobile devices and multitouch surfaces
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批准号:433952-2012
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项目类别:Engage Grants Program
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资助金额:$1.82万
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财政年份:2012
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负责人:Hancock, Mark
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依托单位:
Ubiquitous virtual tools: Providing ad-hoc multitouch interaction on nearby surfaces
-
批准号:402278-2011
-
项目类别:Discovery Grants Program - Individual
-
资助金额:$1.82万
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财政年份:2011
-
负责人:Hancock, Mark
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依托单位:
Individual Performance vs. Group Awareness: Improving Sensory Feedback in Co-located Groupware
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批准号:318819-2005
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项目类别:Postgraduate Scholarships - Doctoral
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资助金额:$1.53万
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财政年份:2006
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负责人:Hancock, Mark
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依托单位:
Individual Performance vs. Group Awareness: Improving Sensory Feedback in Co-located Groupware
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批准号:318819-2005
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项目类别:Postgraduate Scholarships - Doctoral
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资助金额:$1.53万
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财政年份:2005
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负责人:Hancock, Mark
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依托单位:
PGSA
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批准号:255495-2002
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项目类别:Postgraduate Scholarships
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资助金额:$0.09万
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财政年份:2004
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负责人:Hancock, Mark
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依托单位:
PGSA
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批准号:255495-2002
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项目类别:Postgraduate Scholarships
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资助金额:$1.26万
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财政年份:2003
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负责人:Hancock, Mark
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依托单位:
PGSA
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批准号:255495-2002
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项目类别:Postgraduate Scholarships
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资助金额:$1.26万
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财政年份:2002
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负责人:Hancock, Mark
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依托单位:
国内基金
海外基金
基于interaction和backbone的NP类MAS问题解集表示、复杂性统计与高效算法研究
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批准号:11201019
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项目类别:青年科学基金项目
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资助金额:22.0万元
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批准年份:2012
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负责人:韦卫
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依托单位:
Reality-based Interaction用户界面模型和评估方法研究
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批准号:61170182
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项目类别:面上项目
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资助金额:57.0万元
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批准年份:2011
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负责人:田丰
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依托单位:
Molecular Interaction Reconstruction of Rheumatoid Arthritis Therapies Using Clinical Data
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批准号:31070748
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项目类别:面上项目
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资助金额:34.0万元
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批准年份:2010
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负责人:Christine Nardini
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依托单位: