Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate

游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面

基本信息

  • 批准号:
    RGPIN-2016-04422
  • 负责人:
  • 金额:
    $ 2.26万
  • 依托单位:
  • 依托单位国家:
    加拿大
  • 项目类别:
    Discovery Grants Program - Individual
  • 财政年份:
    2017
  • 资助国家:
    加拿大
  • 起止时间:
    2017-01-01 至 2018-12-31
  • 项目状态:
    已结题

项目摘要

Human-computer interaction (HCI) has typically focused on tasks and functionality of software, often with attention to usability only applied once functionality has been achieved. However, both recent technological advances and current successes in the marketplace suggest that people care deeply about the interaction itself. People are attracted by interactions that are simple, natural, and intuitive; preferably even pleasurable and playful. In spite of the huge commercial interest in this area, research has remained focused on usability. In contrast, my research team and I will explore the science behind making technology motivating, attractive, and perhaps even compelling to use. This will be a deep focus on interaction, where we will explore the technologies that support physicality in touch, as well as full-body and spatial interaction, looking to unlock those aspects of interaction that can move us towards the playful and the ludic while retaining functionality.
人机交互(HCI)通常集中在软件的任务和功能上,通常只在功能实现后才关注可用性。然而,最近的技术进步和目前在市场上的成功都表明,人们非常关心交互本身。人们会被简单、自然和直观的互动所吸引,甚至更喜欢愉快和有趣的互动。尽管这一领域有着巨大的商业利益,但研究仍然集中在可用性上。相比之下,我和我的研究团队将探索使技术具有激励性,吸引力,甚至可能令人信服的科学。这将是对交互的深度关注,我们将探索支持物理触摸以及全身和空间交互的技术,希望解锁交互的这些方面,让我们在保持功能的同时走向有趣和嬉闹。

项目成果

期刊论文数量(0)
专著数量(0)
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会议论文数量(0)
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Hancock, Mark其他文献

An Electronic Clinical Decision Support System for the Management of Low Back Pain in Community Pharmacy: Development and Mixed Methods Feasibility Study
  • DOI:
    10.2196/17203
  • 发表时间:
    2020-05-01
  • 期刊:
  • 影响因子:
    3.2
  • 作者:
    Downie, Aron Simon;Hancock, Mark;Maher, Chris G.
  • 通讯作者:
    Maher, Chris G.
RESTORE-Cognitive functional therapy with or without movement sensor biofeedback versus usual care for chronic, disabling low back pain: study protocol for a randomised controlled trial
  • DOI:
    10.1136/bmjopen-2019-031133
  • 发表时间:
    2019-08-01
  • 期刊:
  • 影响因子:
    2.9
  • 作者:
    Kent, Peter;O'Sullivan, P.;Hancock, Mark
  • 通讯作者:
    Hancock, Mark
MRI findings are more common in selected patients with acute low back pain than controls?
  • DOI:
    10.1007/s00586-011-1955-7
  • 发表时间:
    2012-02-01
  • 期刊:
  • 影响因子:
    2.8
  • 作者:
    Hancock, Mark;Maher, Chris;Pik, Justin
  • 通讯作者:
    Pik, Justin
Cognitive functional therapy with or without movement sensor biofeedback versus usual care for chronic, disabling low back pain (RESTORE): a randomised, controlled, three-arm, parallel group, phase 3, clinical trial
  • DOI:
    10.1016/s0140-6736(23)00441-5
  • 发表时间:
    2023-06-01
  • 期刊:
  • 影响因子:
    168.9
  • 作者:
    Kent, Peter;Haines, Terry;Hancock, Mark
  • 通讯作者:
    Hancock, Mark
What Is the Personal Impact of Recurrences of Low Back Pain? Subanalysis of an Inception Cohort Study

Hancock, Mark的其他文献

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{{ truncateString('Hancock, Mark', 18)}}的其他基金

Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    RGPIN-2016-04422
  • 财政年份:
    2021
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Individual
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    RGPIN-2016-04422
  • 财政年份:
    2020
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Individual
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    RGPIN-2016-04422
  • 财政年份:
    2019
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Individual
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    492970-2016
  • 财政年份:
    2018
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Accelerator Supplements
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    RGPIN-2016-04422
  • 财政年份:
    2018
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Individual
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    492970-2016
  • 财政年份:
    2017
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Accelerator Supplements
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    492970-2016
  • 财政年份:
    2016
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Accelerator Supplements
Game and Interaction Science: Using Principles from Games to Design Novel Interfaces that Compel and Motivate
游戏和交互科学:利用游戏原理设计具有吸引力和激励性的新颖界面
  • 批准号:
    RGPIN-2016-04422
  • 财政年份:
    2016
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Individual
Ubiquitous virtual tools: Providing ad-hoc multitouch interaction on nearby surfaces
无处不在的虚拟工具:在附近的表面上提供临时多点触控交互
  • 批准号:
    402278-2011
  • 财政年份:
    2015
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Individual
Ubiquitous virtual tools: Providing ad-hoc multitouch interaction on nearby surfaces
无处不在的虚拟工具:在附近的表面上提供临时多点触控交互
  • 批准号:
    402278-2011
  • 财政年份:
    2014
  • 资助金额:
    $ 2.26万
  • 项目类别:
    Discovery Grants Program - Individual

相似国自然基金

基于interaction和backbone的NP类MAS问题解集表示、复杂性统计与高效算法研究
  • 批准号:
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  • 批准年份:
    2012
  • 资助金额:
    22.0 万元
  • 项目类别:
    青年科学基金项目
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  • 批准号:
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  • 批准年份:
    2011
  • 资助金额:
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  • 项目类别:
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  • 批准号:
    31070748
  • 批准年份:
    2010
  • 资助金额:
    34.0 万元
  • 项目类别:
    面上项目

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