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Developing personalized persuasive technologies using an adaptive and data-driven approach

Developing personalized persuasive technologies using an adaptive and data-driven approach
使用自适应和数据驱动的方法开发个性化说服技术
批准号:
RGPIN-2022-03689
负责人:
Adaji, Ifeoma
金额:
$1.82万
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2022
资助国家:
加拿大
项目状态:
已结题
起止时间:
2022-01-01 至 2023-12-31

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中文摘要
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英文摘要
Persuasive technologies (PT) are interactive systems that motivate and help people adopt new behaviours through platforms such as mobile games, mobile applications, and social media. Existing PT are developed using personalization models that are not adaptive to the user's current situation while engaging with the system. My recent research indicates that PT developed with personalized models of persuasion have a greater efficacy than non-personalized ones. Understanding how technology can influence behaviour is at the forefront of human-computer interaction. Accurately reflecting individual human behaviour through machine learning algorithms remains an open challenge. My long-term vision is to develop data-driven trusted PT that can empower users and motivate them to achieve goals that are important to them and society. Underpinning effective PT are complex algorithms, and currently, there are no methodologies to incorporate individualized user personalization that are adaptive to changes in user preferences. The short-term objectives of this Discovery Grant research program include: 1) to develop novel adaptive data-driven personalization models for PT, 2) to design, develop and evaluate personalized persuasive systems using the novel personalization models in the domains of e-learning and serious games, and 3) to model trust and ethics in the design and development of persuasive systems. For the first objective, I will develop novel personalization models using Bayesian machine learning algorithms to compute the probability of success of a persuasive message or visualization when presented to a user. For the second objective, I will apply this novel personalization model in the design and development of an adaptive e-learning platform to overcome the non-adaptive setback of current e-learning PT. I will also use the novel personalization model to develop serious games for healthy nutrition. To achieve the third objective, I will develop an ethical framework to increase people's trust in PT. There is currently no PT design framework for designing ethical and trustworthy PT to enhance their use. To create the framework, I will develop multiple prototype systems to simulate various ethical scenarios to identify users' trustworthiness. Through developing state-of-the-art algorithms that can characterize complex human-computer interactions in a dynamic personalized manner, my research will be among the first globally to advance personalized PT in a manner that dynamically incorporates a user's current situation, which has far-reaching applications across numerous domains such as e-learning and healthy nutrition. My research will result in the first framework for ethical PT design which can guide future development in this area. HQP will gain experience from research design to evaluation and implementation and will enhance their data mining and software development skills which are beneficial to their future careers in academia or industry.
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Developing personalized persuasive technologies using an adaptive and data-driven approach
  • 批准号:
    DGECR-2022-00377
  • 项目类别:
    Discovery Launch Supplement
  • 资助金额:
    $0.91万
  • 财政年份:
    2022
  • 负责人:
    Adaji, Ifeoma
  • 依托单位:
国内基金
海外基金
新型二维/三维双体系癌症研究模型的建立
  • 批准号:
    32070796
  • 项目类别:
    面上项目
  • 资助金额:
    58.0万元
  • 批准年份:
    2020
  • 负责人:
    王霞
  • 依托单位: