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A simulation-driven approach to user interface specification based on a muliscale visual workspace for supporting collabrative creativity

A simulation-driven approach to user interface specification based on a muliscale visual workspace for supporting collabrative creativity
基于多尺度视觉工作空间的模拟驱动的用户界面规范方法,用于支持协作创造力
批准号:
134144091
负责人:
Professor Dr. Harald Reiterer
金额:
$0.0万
依托单位国家:
德国
项目类别:
Research Grants
财政年份:
2009
资助国家:
德国
项目状态:
已结题
起止时间:
2008-12-31 至 2013-12-31

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中文摘要
翻译
用户界面(ui)是企业软件开发成功的关键因素。由于对企业设计和用户体验的需求不断增长,工业实践寻求增加人机交互(HCI)方法和技术的应用。此外,从以对象为中心到以体验为中心的ui的转变以及范式的革命需要更多地关注设计的创新。然而,当前的UI规范实践缺乏跨学科团队中HCI方法和设计技术的充分集成。由于工业实践中HCI与软件工程(SE)的紧密耦合,正式的方法得到了很好的建立。虽然这些仍然是HCI研究的关键兴趣,但它们并不能很好地满足“以体验为中心”的美国的需求。由于创新UI设计本质上是一个跨学科的过程,由于学科特定的符号和语言而缺乏共同的理解,它会受到损害。根据我们对工业实践的观察发现,我们发现参与者之间的沟通存在关键差距,这是基于设计思维和工程哲学的根本差异。缺乏对探索性UI设计方法的支持,这些方法以非正式表达和开放式过程为特征,这阻碍了非技术涉众参与设计过程。在初步研究中,我们能够为跨学科UI规范建立一种敏捷方法,作为正式方法的替代方案。它将交互式UI规范技术与空间工作空间相结合,该空间工作空间积极支持非正式到正式UI规范任务中的跨学科参与者。基于我们的实证研究结果,我们建议进一步研究将互动系统的探索性模拟方法与明确的创造力支持以及跨学科合作的援助相结合。我们相信,在跨学科环境中,模拟UI概念的可视化多尺度工作空间有助于UI设计实践中的更多创新。通过设计中的通用语言和协作需求建模的可访问媒介,结合创新的可视化概念,我们将缩小学科之间的差距,并将弥合工作过渡,使UI规范的整个过程更加流畅和有形。为了实现我们的研究目标,我们将研究模拟,创造力支持,跨学科协作和信息可视化领域的理论方法和技术,以开发包含详细原则的解决方案。最终,我们将根据讲座项目中的案例研究以及与行业合作伙伴的合作来评估我们的措施。
英文摘要
User Interfaces (UIs) are a success-critical factor in corporate software development. Due to rising demands on corporate design and user experience, industrial practice seeks to increase the application of Human-Computer Interaction (HCI) methods and techniques. Additionally, a shift from objectcentered to experience-centered UIs and a revolution in paradigms require increased focus on innovation in design. However, current UI specification practice lacks adequate integration of HCI methods and design techniques within interdisciplinary teams. Due to the tight coupling of HCI with Software Engineering (SE) in industrial practice, formal approaches are well established. While these are still of crucial interest in HCI research, they do not scale well to the demands on “experiencecentered” UIs. As innovative UI design is an inherently interdisciplinary process it is harmed by a lack of common understanding due to discipline-specific notations and languages. Based on our findings from observing industrial practice, we discovered a critical gap in communication between actors, which is based on fundamental differences in design thinking and engineering philosophies. A lack of support for explorative UI design approaches that are characterized by informal expressions and openended processes prevent non-technical stakeholders from participating in the design process. Within preliminary research, we were able to establish an agile method for interdisciplinary UI specification as an alternative to formal approaches. It combines interactive UI specification techniques with a spatial workspace that actively supports interdisciplinary actors within informal to formal UI specification tasks. Based on our findings from empirical studies we propose further research towards a combination of methods for explorative simulation of interactive systems and explicit creativity support as well as assistance for interdisciplinary collaboration. We are confident that a visual multiscale workspace for the simulation of UI concepts in interdisciplinary settings contributes to more innovation in UI design practice. With a common language in design and an accessible medium for collaborative requirements modeling combined with innovative visualization concepts, we will narrow the gaps between disciplines and will bridge work transitions to make the overall process of UI specification more fluid and tangible. In order to pursue our research goals, we will investigate theoretical methods and techniques within the domains of simulation, creativity support, interdisciplinary collaboration and information visualization to develop solutions that incorporate elaborated principles. Eventually, we will evaluate our measures based on case studies within lecture projects and in cooperation with our industrial partners.
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