Dance.Draw: Embodiment as Input for Collaborative, Creative Expression
Dance.Draw: Embodiment as Input for Collaborative, Creative Expression
批准号:
0855882
负责人:
Celine Latulipe
金额:
$76.24万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2009
资助国家:
美国
项目状态:
已结题
起止时间:
2009-07-01 至 2013-06-30
中文摘要
“这项奖励是根据2009年美国复苏和再投资法案(公法111-5)资助的。”在这个项目中,PI将研究轻量级体现作为协作创意互动的输入,特别是应用于舞蹈领域。PI和她的技术专家、编舞和艺术家团队将共同努力,定义一个不断发展的系统,帮助设计和制作实时互动的互动舞蹈表演。舞蹈。绘制系统将使舞者的动作,通过佩戴在缎面袖口上的小型射频发射器进行跟踪,作为输入流,可以灵活地应用于交互式可视化的控制参数。该系统将记录舞者的动作,并能够将舞者的视频与不同的可视化组合在一起,从而能够对舞蹈进行事后分析,并探索动作与投影媒体之间的预期映射。这将允许编舞家探索互动舞蹈,而不必总是有完整的舞者在场。此外,它还将使其他利益相关者,如艺术家和音乐家,能够在线下试验他们的媒体,并调整这些媒体如何与编排相互作用。该系统将扩展为一个基于网络的“DanceTube”应用程序,允许公众参与互动舞蹈编排。除了利用舞者在舞台上的动作和他们身体的动作外,PI计划允许舞蹈。绘图系统使用观众的输入,在观众、舞者和视觉效果之间提供反馈循环。为此,她的团队将打造双通道无线观众响应设备;这些手持式仪表将允许观众使用旋钮或滑块明确地指示参与程度,同时通过皮肤电反应收集隐含的生物识别唤醒信息,既有助于评估观众对互动舞蹈表演的反应,也可能提供输入。观众的总体反应或随机的个人反应可以映射到特定类型的可视化,舞者可以对其做出反应,使每次表演都独一无二,并使观众在互动中发挥更大的作用。最后,PI将开发一个新的标准化调查机制来帮助评估舞蹈。绘制界面作为创意支持工具;这项调查将应用于整个项目的用户研究,因此它本身将作为一种评价机制进行彻底的测试。更广泛的影响:这个跨学科的项目将促进艺术家、编舞家、舞者和技术专家之间的相互理解。项目成果将包括支持人类创造力的新技术,以及增加对物理、具体化、协作活动中创造性过程的理解。基于网络的“DanceTube”应用程序将让公众体验互动舞蹈设计的过程。PI将进一步为学龄儿童组织舞蹈训练营,其中将采用新技术。这项研究的结果将通过诸如CHI、UIST和CSCW等科学会议,以及舞蹈节和与舞蹈有关的会议和场所广泛传播。PI将制作舞蹈。绘制可通过Sourceforge等公共存储库获得的应用程序和源代码。
英文摘要
"This award is funded under the American Recovery and Reinvestment Act of 2009 (Public Law 111-5)."In this project the PI will study lightweight embodiment as an input for collaborative creative interaction, specifically applied to the domain of dance. The PI and her team of technologists, choreographers and artists will work together to define an evolving system that assists in the design and production of interactive dance performances with real-time audience interaction. The Dance.Draw system will enable dancers' motions, tracked via small RF transmitters worn in satin cuffs, to act as input streams that can be flexibly applied as control parameters for interactive visualizations. The system will log dancers' motions and will be able to composite video of the dancers with different visualizations, enabling post-hoc analysis of the choreography and exploration of prospective mappings between the motion and the projected media. This will allow choreographers to explore interactive dance without always having a full cast of dancers present. In addition, it will enable other stakeholders, such as artists and musicians, to experiment offline with their media and adjust how these interplay with the choreography. The system will be extended into a Web-based "DanceTube" application that will allow the public to engage in interactive dance choreography. In addition to using the dancers' movements on stage and the motion of their bodies in place, the PI plans to allow the Dance.Draw system to use input from the audience to provide a feedback loop between the audience, dancers and visualizations. To this end her team will build dual-channel, wireless audience response devices; these handheld meters will allow the audience to explicitly indicate levels of engagement using a knob or slider while simultaneously collecting implicit biometric arousal information via galvanic skin response, both to help evaluate audience response to interactive dance performances and potentially to provide input as well. The aggregate audience response or random individual responses can be mapped to specific types of visualizations, which the dancers can react to, making each performance unique and giving the audience an expanded role in the interaction. Finally, the PI will develop a new standardized survey mechanism to help evaluate the Dance.Draw interface as a creativity support tool; this survey will be applied in user studies throughout the project, and thus will itself be thoroughly tested as an evaluation mechanism.Broader Impacts: This interdisciplinary project will promote mutual understanding among artists, choreographers, dancers and technologists. Project outcomes will include new technologies to support human creativity, as well as increased understanding of creative processes during physical, embodied, collaborative activity. The Web-based "DanceTube" application will allow the public to experience the process of interactive dance design. The PI will further organize dance camps for school-aged children, in which the new technology will be featured. The results of this research will be disseminated broadly through scientific conferences such as CHI, UIST, and CSCW, and also via dance festivals and dance-related conferences and venues. The PI will make the Dance.Draw application and source code available through a public repository such as Sourceforge.
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会议论文
I-Corps: Commercialization of the Video Collaboratory
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批准号:1357625
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项目类别:Standard Grant
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资助金额:$5.0万
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财政年份:2014
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负责人:Celine Latulipe
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依托单位:
ACM Creativity and Cognition Graduate Symposium
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批准号:0930677
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项目类别:Standard Grant
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资助金额:$2.24万
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财政年份:2009
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负责人:Celine Latulipe
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依托单位:
海外基金