课题基金 / 基金详情

WORKSHOP: Identifying Synergies and Fostering Collaborations in a Joint Workshop of the National Science Foundation and the National Endowment for the Arts

WORKSHOP: Identifying Synergies and Fostering Collaborations in a Joint Workshop of the National Science Foundation and the National Endowment for the Arts
研讨会:在国家科学基金会和国家艺术基金会的联合研讨会上确定协同作用并促进合作
批准号:
1057908
负责人:
Douglas (Fox) Harrell
金额:
$5.0万
依托单位国家:
美国
项目类别:
Standard Grant
财政年份:
2010
资助国家:
美国
项目状态:
已结题
起止时间:
2010-09-01 至 2011-08-31

项目摘要

项目成果

相似基金

相关文献

中文摘要
翻译
艺术和科学都有助于改善人类状况,但很明显,这些探究模式具有不同的价值观、目标、方法、登记册等。此外,它们经常被摆成相互对立的姿势,而实践者强调的是很大程度上不相称的极端,而不是生产性的协同效应,或者努力服务于综合艺术/科学目的的实践。相比之下,这个研讨会的目的是为以人为中心的计算、艺术和社会科学领域的文化生产者之间的富有成效的对话提供肥沃的土壤。特别值得一提的是,这次研讨会将为阐明研究、合作、资助机会和创新的类型奠定基础,这些类型(1)存在于国家科学基金会和国家艺术捐赠基金关注的交集之处,(2)代表着创造知识和艺术的机会,这是这两个机构都没有预料到的。没有必要从头开始这个过程。作为计算机与信息科学与工程委员会(CEISE)信息与智能系统分部(IIS)和以人为中心的计算集群(HCC)的倡议,NSF CreativeIT计划资助了“探索创意与计算机科学和信息技术的跨学科和协同跨学科研究的项目”。该计划资助了研究工作,将“传统的”以可用性和生产力为导向的CC大炮之外的创造性实践整合在一起,包括艺术/科学和艺术/工程合作。我们可以从CreativeIT计划中学习支持高风险、高回报研究的成功和挑战。CreativeIT计划提供了一个平台,作为它的遗产,我们可以用来为未来支持和庆祝基于创造力的技术研究的资金努力提供信息。这次研讨会的目的和目的是为以人为中心的计算研究人员和技术创新者、艺术家、创意实践者和社会科学家之间的深思熟虑和充满活力的对话奠定基础。这种对话可以为集思广益、理解和开发IT研究中的创新提供见解和指示(基于过去十年或更长时间的研讨会和该领域的努力。此外,这次研讨会是国家科学基金会、国家艺术捐赠基金和其他支持组织继续参与了解美国这一领域的基础设施需求的第一步。该讲习班的目标包括:1)促进现有的和新的机构间、机构间关系,以促进对话、协作和新的机构间/跨机构共同筹资机会。2)确定面向信息技术的数字媒体艺术工作和以人为中心的计算之间的交叉点。3)编写一份实地影响报告,为后续讲习班活动和会议的下一阶段活动提供信息,目的是组织基础设施支助渠道,帮助这个社区维持和蓬勃发展。研讨会的参与者将代表来自以下类别的思想领袖和影响者:游戏研究、以人为中心的计算、文化和关键技术研究、技术创新的研究人员;艺术、数字媒体、设计和计算机科学方面的大学项目主任。架起美学、计算、工程和文化实践的桥梁的创造性实践者;支持基于技术的创造力研究和艺术影响的领导方法的非政府组织(NGO)主任;支持基于创造力的技术研究和应用的组织的基金会领导人;以及一直参与关于跨学科研究实践和创新的对话的思想领袖和影响者。
英文摘要
The arts and the sciences each contribute to the improvement of the human condition, yet it is clear that these modes of inquiry feature different values, aims, methods, registers and more. Furthermore, they are often posed in opposition to one another with practitioners highlighting the largely incommensurate extremes, rather than productive synergies, or practices that endeavor to serve integrated arts/science ends. In contrast, this workshop is intended to provide fertile ground for productive dialogue amongst cultural producers operating in human-centered computing, the arts, and the social sciences. In particular, this workshop will lay the foundation for articulating the types of inquiry, collaboration, funding-opportunities, and innovation that (1) lie at the intersection of concerns of the National Science Foundation and National Endowment for the Arts and (2) represent opportunities for producing knowledge and art unanticipated by either institution alone. It is not necessary to start this process from scratch. As an initiative of the Computer & Information Science & Engineering Directorate (CISE) Information and Intelligent Systems division (IIS) and Human Centered Computing cluster (HCC), the NSF CreativeIT Program funded "projects that explored interdisciplinary and synergistic cross-disciplinary research in creativity and computer science and information technology." The program funded research efforts integrating creative practices outside of the "traditional" usability- and productivity-oriented HCC cannon, including art/science and art/engineering collaborations. We can learn from the successes and challenges of supporting high-risk, high-reward research from the CreativeIT program. The CreativeIT program provides as its legacy a platform we can use to inform future funding endeavors that support and celebrate creativity-based technology research. The goals and objectives of this workshop are to establish a ground for a thoughtful and vibrant dialogue amongst human-centered computing researchers and technology innovators, artists, creative practitioners, and social scientists. This dialogue can provide insights and indications for brainstorming, understanding, and developing innovations in IT research (building on previous workshops and endeavors in the field over the past decade and longer. Furthermore, this workshop is proposed as a first step to continued involvement between the National Science Foundation, National Endowment for the Arts, and other support organizations to understanding the infrastructure needs of the field in the United States. The goals of this workshop include the following: 1) Fostering current and new inter-agency, inter-institutional relationships for dialogue, collaboration and new inter/cross agency co-funding opportunities. 2) Identifying points of intersection between in information technology oriented work in digital media arts and human-centered computing. 3)Producing a field impact report that will inform next stage activities at follow-up workshop activities and meetings with the goal of organizing infrastructure support channels that can help this community sustain and thrive. The workshop participants will represent thought leaders and influencers from the following constituency categories: Researchers in games studies, human centered computing, cultural and critical technology studies, technology innovations; University Program Directors in the arts, digital media, design, and computer science.; Creative Practitioners bridging aesthetics, computation, engineering, and cultural practices; Non Government Organizations (NGO) Directors with programs that support technology-based creativity research and arts influenced leadership methodologies; Foundation Leaders from organizations that support creativity-based technology research and applied applications; and Thought leaders and Influencers who have been engaged in the dialogue about transdisciplinary research practices and innovation.
期刊论文(0)
专著(0)
科研奖励(0)
会议论文
海外基金