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Synthesizing and Editing Photo-Realistic Visual Objects

Synthesizing and Editing Photo-Realistic Visual Objects
合成和编辑逼真的视觉对象
批准号:
EP/I031170/1
负责人:
Jan Kautz
金额:
$68.42万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2011
资助国家:
英国
项目状态:
已结题
起止时间:
2011 至 --

项目摘要

项目成果

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中文摘要
翻译
目前的计算机图形技术允许我们以接近照片级的质量渲染几乎任何对象。然而,标准方法需要用户煞费苦心地指定对象的几何和材料属性的所有方面。这既耗时又需要熟练的人工操作。除了指定模型所在的低级别几何图形和材质外,很难在其他任何位置编辑生成的模型。此外,如果不对底层模型进行逆向工程,我们就无法编辑真实的照片,这是非常困难的。在这个建议中,我们研究了一种完全不同的计算机图形学流水线,它将允许非专家快速创建和编辑物体的照片逼真的二维图像。我们方法的关键是为计算机提供对所考虑的对象类别的更深层次的理解。然后利用这些知识(以统计模型的形式)来帮助用户更容易地实现他们的目标。这个项目的影响可能是巨大的。这样的技术可能会成为安装在每台家用和商用电脑上的标准工具。在许多潜在的应用中,有一些是:-概念设计。制造业经常需要勾勒出新的产品想法,并改进现有的设计。我们的系统可以帮助时装设计师制作和处理新服装的照片级图像。-剪贴画对象。库存图片是在线和现实世界发布所必需的,这些图片通常通过搜索引擎(如Google Images)进行搜索。然而,返回的结果往往并不理想,可能会受到版权的限制。我们的方法将允许用户设计定制的图像,以完全他们的规格。-照片和电影编辑。图像和电影的数字编辑很常见,但需要相当高的技能。我们的技术可以用来修改肖像摄影中的面部表情,或者将数字化妆品应用于电影后期制作。-虚拟世界的内容。视频游戏中更大的沙盒环境的趋势创造了对图形内容的爆炸性需求。我们的系统可以自动或半自动地为大型虚拟环境创建照片级逼真的建筑立面。
英文摘要
Current computer graphics techniques allow us to render almost any object at near photo-realistic quality. However, the standard approach necessitates that the user painstakingly specifies all aspects of the geometric and material properties of the object. This is time-consuming and needs skilled human operators. It is hard to edit the resulting models at anything other than the low level of geometry and materials at which they are specified. Moreover, we cannot edit real photographs without reverse engineering the underlying model and this is very difficult.In this proposal we investigate a radically different pipeline for computer graphics that will allow non-experts to rapidly create and edit photo-realistic two dimensional images of objects. The crux of our approach is to provide the computer with a deeper understanding of the class of objects under consideration. This knowledge (which takes the form of a statistical model) is then leveraged to help the user achieve their goals more easily. The impact of this project is potentially enormous. Such a technology could become a standard tool installed on every home and business computer. Some of the many potential applications are:- Conceptual design. Manufacturing industries often need to sketch new product ideas and refine existing designs. Our system could help a fashion designer produce and manipulate photo-realistic images of new garments.- Clipart objects. Stock images are required for on-line and real-world publishing and these are often sought via search engines (e.g. Google Images). However, the returned results are often not ideal and may be subject to copyright. Our approach will allow the user to design bespoke images to exactly their specifications.- Photo and movie editing. Digital editing of images and movies is commonplace, but requires considerable skill. Our techniques could be used to modify facial expressions in portrait photography or apply digital cosmetics in movie post-production.- Content for virtual worlds. The trend towards larger 'sandbox' environments in video games has created an explosive demand for graphical content. Our system could allow automated or semi-automated creation of photorealistic building facades for a large virtual environment.
期刊论文(2)
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科研奖励(0)
会议论文
Real-Time Global Illumination Using Shadow Radiance
  • 批准号:
    EP/E047343/1
  • 项目类别:
    Research Grant
  • 资助金额:
    $25.92万
  • 财政年份:
    2007
  • 负责人:
    Jan Kautz
  • 依托单位:
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  • 批准号:
  • 项目类别:
    省市级项目
  • 资助金额:
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  • 批准年份:
    2021
  • 负责人:
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  • 依托单位:
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