Creativity and how creative thinking and reasoning can be simulated in a computer
Creativity and how creative thinking and reasoning can be simulated in a computer
批准号:
2275700
负责人:
金额:
$0.0万
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2019
资助国家:
英国
项目状态:
已结题
起止时间:
2019 至 --
中文摘要
基本目标是创建表现出类似于人类创造过程的行为的算法。也就是说,一种算法能够形成意图,经历一系列生产性行为,并根据其原始意图评估结果。实现这一点的系统可以在游戏和设计行业中找到应用,作为计算机辅助图形,艺术和视频游戏资产制作工具包的一部分。虽然我们可以通过人工复制来了解人类创造力,如何定义和评估它,但我们可能会明白,除了我们自己之外,还有其他智能和创造性思维方式。
英文摘要
The basic goal is to create algorithms that exhibit behaviour which resembles the human creative process. That is to say, an algorithm that is capable of formulating an intention, of going through a series of productive acts, and of evaluating the outcome against its original intention. Systems that do achieve this could find application both in the games and the design industries, as part of a toolkit in the computer-assisted production of graphics, art and video game assets.While we can learn a lot about human creativity, how to define and evaluate it, by trying to artificially reproduce it, we might come to understand that there are ways of intelligent and creative thinking beyond our own.
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