课题基金 / 基金详情

Visual Learning

Visual Learning
视觉学习
批准号:
6962103
负责人:
DAPHNE I BAVELIER
金额:
$33.98万
依托单位:
依托单位国家:
美国
项目类别:
财政年份:
2005
资助国家:
美国
项目状态:
已结题
起止时间:
2005-08-01 至 2010-07-31

项目摘要

项目成果

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中文摘要
翻译
描述(由申请人提供):玩视频游戏已经成为当今社会的一种常见活动;然而,人们对这种活动对我们感知能力的影响知之甚少。我们之前的工作表明,玩动作视频游戏会改变视觉注意力,例如在混乱的环境中寻找目标或处理快速视觉信息流的能力。我们的主要目标是进一步描述视频游戏对成人和儿童视觉技能的影响。对电子游戏使用影响的研究具有广泛的意义,从公共政策到健康和性能培训问题。我们的目标不是研究休闲娱乐对社会的影响;相反,我们通过确定视频游戏对视觉的影响以及对专门的视觉运动任务(如航空公司控制员执行的任务)的培训,专注于健康和性能培训。 我们首先要问的是,玩游戏的影响是否可以推广到视觉注意力的各个方面。这些研究将在成人和儿童中进行。然后,我们将测试玩视频游戏也可能改变早期视觉过程的可能性,例如视力表上的底线。最后,我们将询问玩视频游戏是否也会改变视觉短期记忆或将视觉信息保持在脑海中的能力。视频游戏改变视觉处理的几个不同方面的可能性具有理论意义,因为关于感知学习的文献记录了学习的巨大特异性。因此,学习一个新的任务通常有利于该任务的性能,但无法推广到类似的任务。相比之下,这项工作的目的是测试的可能性,玩视频游戏的好处不仅表现在玩视频游戏,但也对广泛的其他视觉运动任务。因此,这项研究有望对视力缺陷患者的康复和/或在要求增强视觉性能的环境中工作的任何人员的培训具有实际意义。
英文摘要
DESCRIPTION (provided by applicant): Video game playing has become a common activity in today's society; however, little is known about the effects of this activity on our perceptual abilities. Our previous work indicates that playing action video games modifies visual attention, such as the ability to look for a target in a cluttered environment or to process a rapid stream of visual information. Our broad aim is to further characterize the effects of video game playing on visual skills in adults and children. The study of the impact of video game use has broad implications, ranging from public policy to issues in health and performance training. Our aim is not to study the impact of casual entertainment on the society; rather we focus on health and performance training by determining the impact of video games on vision and on training for specialized visuo-motor tasks such as those performed by airline controllers. We will first ask whether the impact of game playing generalizes to various aspects of visual attention. These studies will be carried in adults and children. We will then test the possibility that video game playing may also modify early visual processes such as the bottom line on the eye chart. Finally, we will ask whether video game playing may also alter visual short-term memory or the ability to hold visual information in mind. The possibility that video game playing modifies several different aspects of visual processing is of theoretical significance as the literature on perceptual learning documents a great specificity of learning. Hence, learning a new task typically benefits performance on that very task, but fails to generalize to similar tasks. In contrast, the aim of this work is to test the possibility that video game playing benefits not only performance on the played video game, but also on a wide range of other visuo-motor tasks. This research holds therefore the promise to be of practical significance for rehabilitation of patients with visual deficits and/or the training of any personnel who work in environments that call for enhanced visual performance.
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会议论文
Reorganization of Visual Functions After Early Deafness
  • 批准号:
    7856013
  • 项目类别:
  • 资助金额:
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  • 财政年份:
    2009
  • 负责人:
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  • 项目类别:
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    7882020
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  • 财政年份:
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  • 负责人:
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