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Cooperative haptic manipulation of virtual environments

Cooperative haptic manipulation of virtual environments
虚拟环境的协作触觉操纵
批准号:
327641-2006
负责人:
Constantinescu, Daniela
金额:
$1.38万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2008
资助国家:
加拿大
项目状态:
已结题
起止时间:
2008-01-01 至 2009-12-31

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中文摘要
翻译
虚拟环境的协同触觉操纵是指当多个用户(可能是远程用户)一起与虚拟对象交互时,为他们的双手提供物理上精确的力觉。这种操纵在需要多个用户灵巧操纵的基于虚拟环境的训练应用中是有益的,包括许多外科手术。协作触觉可以消除当前单点触觉的严重灵活性和感知限制。在手术培训中,合作触觉可以:(i)为涉及双手的手术提供经验,如手术;(ii)使专家外科医生能够在现场或远程指导具有不同经验水平的新手外科医生;(iii)允许几名外科医生合作实践和/或计划针对患者特定解剖结构的挑战性手术。当前的具有触觉反馈的模拟器仅允许单手、单用户、包括可变形或刚性对象的相对简单的虚拟环境的点状操纵。此外,现有的实现方式通常包括模拟特定的触觉渲染算法。因此,它们为有限数量的交互提供力反馈,并且作为训练工具的影响有限。拟议的研究重点是为多个可能的远程用户提供物理精确的力,同时他们一起操纵复杂的虚拟解剖结构,包括软组织和硬组织,并通过各种建模形式进行模拟。为此,工具与骨骼、组织、肌肉和韧带之间的相互作用的局部模型将被提供给每个触觉装置。这些局部模型将通过控制与全局仿真同步。预测将提高本地模型的准确性,在面对由于复杂的模拟或远程交互的延迟。在这项工作中开发的建模,仿真和控制方法也将用于远程机器人(手术)和其他虚拟现实领域,如协同设计/原型设计和娱乐。
英文摘要
Cooperative haptic manipulation of virtual environments refers to providing several, possibly remote users with physically-accurate force sensations in both hands when they together interact with virtual objects. Such manipulations are beneficial in virtual environment-based training applications that require dexterous manipulations by multiple users, including many surgical procedures. Cooperative haptics can remove the severe dexterity and perceptual limitations of current single point haptics. In surgical training, cooperative haptics can: (i) provide experience for procedures that involve both hands, like suturing; (ii) enable expert surgeons to mentor novice surgeons with various levels of experience, on site or from a remote location; and (iii) allow several surgeons to cooperatively practice and/or plan challenging procedures on patient-specific anatomy. Current simulators with haptic feedback enable only single handed, single user, point-like manipulations of relatively simple virtual environments comprising either deformable or rigid objects. Furthermore, existing implementations typically include simulation-specific haptic rendering algorithms. Therefore, they provide force feedback for a restricted number of interactions and have limited impact as training tools. The proposed research focuses on providing physically-accurate forces to multiple, possibly remote users while they together manipulate complex virtual anatomy comprising soft and hard tissues and simulated via a variety of modeling formalisms. To this end, a local model of the interaction between the tool and bone, tissue, muscle, and ligaments will be supplied to each haptic device. These local models will be synchronized with the global simulation via control. Prediction will improve the local model accuracy in the face of delays due to complex simulations or to remote interaction. The modeling, simulation, and control approaches developed during this work will also be of use in telerobotics (telesurgery) and in other areas of virtual reality, like collaborative design/prototyping and entertainment.
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  • 项目类别:
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  • 资助金额:
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  • 批准年份:
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  • 负责人:
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