Structuring information interfaces for procedural learning.

Structuring information interfaces for procedural learning.
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构建程序学习的信息接口。

DOI:
10.1037/1076-898x.9.2.88
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发表时间:
2003
期刊:
Journal of experimental psychology. Applied
影响因子:
--
通讯作者:
Tversky,Barbara
Tversky,Barbara
中科院分区:
--
文献类型:
--
作者:
Zacks,JeffreyM;Tversky,Barbara

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界面设计应遵循从基础理论和研究中得出的自上而下的认知原则。将事件认知和媒体两个领域的认知设计原则应用于教学过程界面的设计。根据事件认知理论,程序应该是层次化的,按对象或大对象部分组织,并对对象进行动作。根据对媒体效应的研究,在文字说明中添加适当的图形可以促进学习和记忆。这些原则在两项任务中得到了部分支持:组装乐器和建立模型。虽然这两个自上而下的原则在指导界面设计方面是有效的,但它们还不够。它们可以与迭代的自下而上方法相结合,以生成可用的接口。
Interface design should be informed by the application of top-down cognitive principles derived from basic theory and research. Cognitive design principles from 2 domains, event cognition and media, were applied to the design of interfaces for teaching procedures. According to theories of event cognition, procedures should be presented hierarchically, organized by objects or large object parts and actions on objects. According to research on effects of media, adding appropriate graphics to text instructions can facilitate learning and memory. These principles were partially supported in 2 tasks: assembling a musical instrument and building a model. Although both top-down principles were effective in guiding interface design, they were not sufficient. They can be combined with iterative bottom-up methods to produce usable interfaces.
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