Effectiveness of Brain Gaming in Older Adults With Cognitive Impairments: A Systematic Review and Meta-Analysis.
Effectiveness of Brain Gaming in Older Adults With Cognitive Impairments: A Systematic Review and Meta-Analysis.
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DOI:
10.1016/j.jamda.2021.05.022
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发表时间:
2021-11
影响因子:
7.6
通讯作者:
Devos H
中科院分区:
文献类型:
--
作者:
Kletzel SL;Sood P;Negm A;Heyn PC;Krishnan S;Machtinger J;Hu X;Devos H
This systematic review and meta-analysis is evaluating the evidence from randomized clinical trials (RCTs) that designed brain gaming interventions to improve cognitive functions of older adults with cognitive impairments, including Mild Cognitive Impairments and Dementia. Systematic review and meta-analysis. N/A N/A Data sources- Relevant randomized control trials (RCTs) were identified by a systematic search of databases including Medline, Pubmed, PsycINFO, Embase, CINAHL, Web of Science, and Cochrane. RCTs were selected first based on title and abstract review, and then on full-text review by independent reviewers using pre-defined eligibility criteria. Risk of Bias (RoB) was assessed using the Cochrane RoB tool and funnel plots. The primary outcome variable was the composite score of global cognitive function. 909 participants with mild cognitive impairment or dementia from 16 RCTs were included in the systematic review. The study quality was modest and the RoB assessment showed bias in blinding the participants and personnel. Funnel plots showed no evidence of publication bias. The meta-analysis of 14 RCTs revealed no superior effect of brain gaming compared to other interventions on global cognitive function (pooled SMD = 0.08, 95% confidence interval [−0.24 – 0.41], p = 0.61, I2 = 77%). Likewise, no superior effects were found on cognitive domains of memory, executive function, visuospatial skills, and language. This meta-analysis findings suggest that brain gaming compared to control group does not show significant improvement in standardized tests of cognitive function. Because of considerable heterogeneity in sample size, gaming platform, cognitive status, study design, assessment tools, and training prescription, we cannot confidently refute the premise that brain gaming is an effective cognitive training approach for older adults with cognitive impairments. Recommendations for future research are included.
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影响因子:
2.1
作者:
Barnes DE;Yaffe K;Belfor N;Jagust WJ;DeCarli C;Reed BR;Kramer JH
通讯作者:
Kramer JH
影响因子:
3.7
作者:
Basak, Chandramallika;Boot, Walter R.;Voss, Michelle W.;Kramer, Arthur F.
通讯作者:
Kramer, Arthur F.
影响因子:
4
作者:
Barban, Francesco;Annicchiarico, Roberta;Caltagirone, Carlo
通讯作者:
Caltagirone, Carlo
影响因子:
17.7
作者:
Hill, Nicole T. M.;Mowszowski, Loren;Lampit, Amit
通讯作者:
Lampit, Amit
DOI:
10.1177/1533317509332624
发表时间:
2009-06-01
影响因子:
3.4
作者:
Eckroth-Bucher, Margie;Siberski, James
通讯作者:
Siberski, James